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Flash Tutorials

Flash » Game Development — almost 12 years ago
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The Flixel game engine is an opensource ActionScript 3.0 framework written by Adam Atomic. Its aim is to take the donkey work out of building AS3 games, leaving you with all the fun stuff and saving heaps of time! In this, the first in a series of two screencasts, Shane Johnson takes you through the basics of Flixel, explaining how to build an awesome shoot 'em up game from scratch.
Flash » Game Development — over 12 years ago
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Learn how to respond to mouse events in Away3D. Demo and source code included.
Flash » Game Development — about 13 years ago
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Create this game. Defend the TNT beneath the grass by blowing up any incoming airplanes and the bombs they drop.
Flash » Game Development — over 14 years ago
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Introducing XML to load levels in a Flash tile based game
Flash » Game Development — about 12 years ago
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Part 2 of this series. I will show you how to move a monster along a curve in a very easy way.
Flash » Animation — almost 12 years ago
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In this thoroughly explained, detailed flash lesson, I will show you how to create vertical Photo Scrolling animation using the Action Script code.
Flash » Game Development — about 14 years ago
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Platform game tutorial redux: All the basics. I have redone my platform game tutorial, this new version covers: Better collisions, scopes, jumping, acceleration and friction, basic enemy AI, player health and scrolling.
Flash » Game Development — over 10 years ago
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This tutorial will give you an alternative to 3D for racing games in ActionScript 3. No external framework is required for this old-school style example.
Flash » Animation — over 12 years ago
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Using this thoroughly explained, detailed flash lesson, you will see how to create trendy shine animation using a mask technique.
Flash » Effects — over 14 years ago
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This tutorial will show you how to create some shape effect using the Shape Hint.
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