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Newest Tutorials

Flash » Game Development — almost 12 years ago — reviewed, not listed
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Now, we get to score this game. In addition to adding a score, we’re also going to add a few other components, including displaying the points each bell is worth, as well as the game over stuff.
Flash » Game Development — almost 12 years ago — reviewed, not listed
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In this part, we’re going to create the entire thing into a functional level.
Flash » Game Development — almost 12 years ago — reviewed, not listed
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In this part of the tutorial, we’re going to add the “bells” to the stage
Flash » Game Development — about 12 years ago
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Today, we’re going to make a classic vertical shooter game in ActionScript 3. I hope you learn from it! Let us begin.
Flash » Game Development — about 12 years ago
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Learn how to make a rhythm game like Flash Flash Revolution in ActionScript 2.0
Flash » Game Development — about 12 years ago
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This tutorial will teach you how to create a brick breaker clone in ActionScript 3.0. It is divided into multiple chapters.
Flash » Navigation — about 12 years ago
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This is going to be a smaller tutorial about how to paginate objects in ActionScript 3.0. By paginate, I mean taking a large group of objects, and making it so the user can navigate through them by page. For example, in our previous tutorial, Make a Rhythm Game in AS2, we made a list of levels that the user could play. However, this list was only limited to 5 levels, and we didn’t paginate them. We’re going to do something like this today.
Flash » Navigation — about 12 years ago
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This is going to be a smaller tutorial about how to paginate objects in ActionScript 2.0. By paginate, I mean taking a large group of objects, and making it so the user can navigate through them by page. For example, in our previous tutorial, Make a Rhythm Game in AS2, we made a list of levels that the user could play. However, this list was only limited to 5 levels, and we didn’t paginate them. We’re going to do something like this today.
Flash » Game Development — about 12 years ago
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“Usability” is a term used many times in web design and development. It basically means the ease of use or navigation that a website has. It also includes some other specifics like design conventions which we will touch on later. But for now, let us apply some of these usability ideas to flash games.
Flash » Game Development — about 12 years ago
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Learn how to create a simple platform game in ActionScript 3.0. We will cover a bunch of basics like movement and some more advanced topics like drawing shapes in ActionScript.
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