1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Newest Tutorials

3ds Max » Modeling — almost 6 years ago
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Importing a 3D Google Sketchup model into 3D Studio Max is a key skill for all architectural visualisation artists. It allows us to export a Sketchup model to 3DS Max, a more powerful rendering program to create stunning renders and visuals.
Photoshop » Effects — about 6 years ago — reviewed, not listed
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This fantastic photo manipulation tutorial shows us how to create a cyborg’s awesome hand of Doom using an assortment of images and some Photoshop magic. In this tutorial, we walk you through transforming this human arm into a cyborg’s hand!
Photoshop » Designing — about 6 years ago
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In this tutorial i will show you how to create basic line and ambient occlusion renders in 3ds Max and using them as a basis in photoshop. We will add textures, color, environment and people in photoshop.
Photoshop » Photo Retouch — about 6 years ago
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Renders from 3DS Max don’t always come out as you hope and even if they do you can always improve them through a little Photoshop trickery. I will be explaining my post render techniques through the making of my 3D chesterfield sofa preview image.
Photoshop » Textures — about 6 years ago
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In this Photoshop tutorial we will create this texture cube using purely Photoshop. We will discuss using simple techniques to add textures, plants and light rays to add interest to a simple hollow cube shape.
Photoshop » Effects — about 6 years ago — reviewed, not listed
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In this tutorial I will show you how to create an underwater scene with some really easy yet effective techniques.
Photoshop » Designing — about 6 years ago
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In this tutorial we will discuss the techniques needed to add atmosphere to an architectural environment in Photoshop. We will use an atmospheric sunset in an urban environment to give this architectural visualisation a more stylised effect.
3ds Max » Rendering — about 6 years ago
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In this second part of the tutorial we will look at lighting the scene, texturing the model and rendering an image using 3ds max. We’ll use a mental ray daylight system and mr sky portals for the lighting, use photoshop to create tileable textures and I’ll show you how to create an ambient occlusion pass to lay over the render to bring out detail shadows.
3ds Max » Modeling — about 6 years ago
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In this tutorial I will show you how I modelled a building in 3ds max as it gives you the tools to model quickly without the perfect accuracy which isn’t necessary in the design stage. This tutorial focuses on translating an idea or sketch into a model.
Photoshop » Photo Retouch — about 6 years ago
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In this fun tutorial I will show you how to easily create a panoramic view in Photoshop. To do so we will stitch 4 individual photographs from the same spot and use photoshop techniques to finish the image.
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