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Newest Tutorials

3ds Max » Modeling — over 7 years ago
UV Unwrap the gun in 3ds Max The purpose of unwrapping, is to lay out the surface areas of the model, and then export it as a bitmap. It will become the Template in your paint program that with help you build texture maps for your model. But first we have to lay out the surface areas with a modifier called an Unwrap UVW modifier.
3ds Max » Modeling — over 7 years ago — reviewed, not listed
It's easy to Box Model man made things in 3ds Max. Modeling the gun consists of boxes and cylinders and shaping them to match a background image. You don't need to be an artist to create texture maps. The PhotoShop or Gimp paint programs do all the work for you. You just use the various filters and layer style effects to create the realistic detail.
3ds Max » Modeling — about 8 years ago
3D Modeling Tutorials for Gmax & 3ds Max
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