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  13. 3ds Max

Newest Tutorials

3ds Max » Animation — about 7 years ago — reviewed, not listed
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Hello welcome to another chapter of rigging in 3ds max 2011. In this chapter we will learn how to create the IK-FK switch in 3ds max 2011. We will use orient constraint for creating the switch. Hope you will enjoy the tutorial.
3ds Max » Materials — over 7 years ago
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Hi all, welcome to our brand new section of shading and lighting in 3ds Max. This is our new tutorial on 3Ds Max shading, in this video tutorial we will show you how to create a glass shader in 3Ds Max 2011 without using any external shader like mental Ray shader or V-Ray Shader. At the end We will show you how to make your Shader look more realistic and detail than the normal sort of look in the object by using the falloff map.Hope you all will enjoy and learn.
3ds Max » Animation — over 7 years ago — reviewed, not listed
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In this Chapter we will learn how to create leg bones and how to mirror hand bones in the opposite side of the character.
3ds Max » Animation — over 7 years ago — reviewed, not listed
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In this 2nd chapter we will move forward to create the hand bones of the character ; and learn how to connect them with the spine bones we created in the first chapter.
3ds Max » Animation — over 7 years ago
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Hi all, This is the very first chapter of the rigging tutorial in 3d max. In this tutorial we will learn how to create a ready to animate character rig in 3d max. To rig the character we are going to use the bone system in max. In the first chapter we will learn how easily we can create the spine bone with few clicks in max. Hope you will enjoy the technique.
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