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Newest Tutorials

Flash » Game Development — over 10 years ago
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If you like using MovieClips to animate your artwork in flash then this is a great method for doing it. Not only for Flash Games but for any project in which you have an object that needs to undergo different animations based on conditions. However, this will work perfectly for our Flash Game. So this time in the series we are going to make our Stinger Ship EXPLODE when it gets hit by a bullet.
Flash » Game Development — over 10 years ago
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Hit tests simply are a check to see if two objects are touching one another. There’s plenty of ways of doing them and every shooter game needs them. AS2 had a nice little function called hitTest, AS3 has two functions…. hitTestPoint and hitTestObject. So what’s new about this hitTestPoint and hitTestObject and which one do you use?
Flash » Game Development — over 10 years ago
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All games need enemies…. okay, maybe not tetris. But if you’re in some game where you fly a spaceship it is more than likely that there’s going to be an enemy or two. So in this tutorial we’re going to learn to make our enemy class, making enemies randomly appear on the stage and move, and make them fire bullets at us.
Flash » Game Development — over 10 years ago
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So you need to create a weapon, maybe a laser, and you want your character to fire the weapon. At the same time, you want a nice delay between firing each round instead of a crazy Gatling gun effect. Well this Flash tutorial is for you. We’re going to learn to make our Spaceship fire lasers with a nice timeout between each fire. To do this we’re going to use AS3 Timers, so get ready to use a timer and create the perfect delay for your laser.
Flash » Game Development — over 10 years ago
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It’s easy to setup simple character movement based on keypresses, we’re going to take it a step farther. Don’t worry this is still easy but this time around we are going to add velocities in x and y directions that will be affected by “friction” and your keypresses… The end result will be a much smoother movement for our spaceship.
Flash » Game Development — over 10 years ago
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Movement is extremely important for any game in which you take the role character or object. Bad movement can completely ruin your game, and good movement can make it feel well polished. Of course, movement is just one part of your game, but it’s the foundation of everything your character will do, so you need to give it some attention.
Flash » Game Development — over 10 years ago
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Learn to add Library MovieClips to the Game via ActionScript. Once completed you have everything you need to make the object a playable character, enemy, or scenery for your game. This tutorial is the basis for all flash game development.
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