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  13. 3ds Max

Newest Tutorials

3ds Max » Modeling — about 8 years ago
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In this series of 14 free videos, we use various polygon tools to model a piece of furniture. Our design is inspired by reference images from the real world. Over the course of the two-hour series, we explore the following learning outcomes: Project Folders Scene Layout Editable Spline Extrude and Sweep Modifiers Editable Poly Loft Compound Object Basic Materials
Maya » Animation — over 8 years ago — reviewed, not listed
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In this series, we establish a firm foundation in Maya. We explore the entire animation production workflow, including: Scene Layout Cameras Materials and Maps Animation Keyframing and Function Curve Editing Simple Lighting Batch Rendering Compression Using Quicktime Pro
3ds Max » Modeling — over 8 years ago
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Construct a professional quality model from real-world reference. Customize the color and layout of viewports. Set up a scene for correct real-world scale. Create custom curves using Editable Spline. Apply and adjust a Lathe modifier, and control level of detail.
3ds Max » Modeling — over 8 years ago
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In this tutorial, you'll learn to use the Text primitive and the Bevel modifier to create a 3D logo. 3ds Max makes it easy to create 3D text for motion graphics. The Bevel modifier gives you a lot of control over the look of the 3D text. For example, it can have angled or rounded sides. This technique can be extended to create other flat objects, such as tabletops. It's also easy to make custom 3D logos from splines created in 3ds Max, or paths imported from Adobe Illustrator.
3ds Max » Basics — over 8 years ago
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In this tutorial, you'll learn the basics of working with Local coordinates. World coordinates are the XYZ axes of the world, also known as the Home Grid or the Construction Grid. Local coordinates are the XYZ axes of each object. The local coordinate system is necessary for convincing animation. This is especially true for rotating objects such as character joints. Without it, the character's arms and legs would twist and break in impossible ways. Local coordinates are directly related to
3ds Max » Basics — over 8 years ago
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This is a series of four free videos, each less than ten minutes long. In this series, you learn to navigate the 3ds Max user interface. Using the Modify panel, we create a very simple 3D model, an ice cream cone. This series also introduces object properties, such as name and wireframe color.
Maya » Basics — over 8 years ago
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This is a series of five free videos, each about ten minutes long. In this series, you learn to navigate Maya's unique user interface. We create a very simple 3D model, an ice cream cone, and add a material to change its color.
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