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  13. 3ds Max

Newest Tutorials

3ds Max » Modeling — over 6 years ago — reviewed, not listed
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This model started as part of a school assignment in a course I took a couple of years ago, which focused on hard surface modeling
3ds Max » Modeling — over 6 years ago — reviewed, not listed
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Damir Martin explains how to create Dinomonster character Stiks
3ds Max » Modeling — over 6 years ago — reviewed, not listed
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Hi! In my “Old Toy” artwork, I wanted to create a warm atmosphere of a summer household evening, when the sunset hits through the window and there is an invisible haze in the air. The lonely toy is hanging on the nail and feeling forsaken and unhappy. This gives some sadness and drama to the picture
3ds Max » Modeling — over 6 years ago
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I decided to create the robot I’ve been imagining since childhood. I think the most important thing that helped me in the creation of the robot was the beautiful inspiration of the Brazil movie
Photoshop » Drawing — about 7 years ago
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Digital painting tutorial with a bit of photo manipulation
Photoshop » Drawing — about 7 years ago — reviewed, not listed
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This tutorial describes my process for creating a surreal / fantasy “fire-goddess”. In a painterly style this “walkthrough” covers the creation from sketch to final colortone-enhancing. During the video a lot important hints and descriptions are written, so that its easier to press pause and practice.
Photoshop » Drawing — about 7 years ago
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In this tutorial George Patsouras describes in details how his work “Fotia” was created and gives useful tips.
Photoshop » Drawing — over 7 years ago
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In this tutorial Hatice Bayramoglu describes how she was making her work “Little girl with the clouds”.
3ds Max » Modeling — over 7 years ago — reviewed, not listed
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Next part of Modelling of the Undead Rogue Tutorial. In this tutorial we will show you how modelling the second dagger in max using the concept we created in the privous chapter.
3ds Max » Advanced Concepts — over 7 years ago
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“Punk” is a character inspired from one of the models of 3d.sk. The intention was to make a character aesthetically pleasing, stands out from the rest and has a unique design. After some research I found out that, there were not many models of punk type characters, so I decided to go in that direction. In this article, I will try to explain the process I followed to create the character.
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