This tutorial explains the "Linear Workflow" method of rendering in 3ds max and vray, in a simple manner, showing you the exact steps you need to make.
A tutorial that shows a method to obtain pure white walls in 3d interior renderings.
A tutorial that shows how to create a tileable texture in photoshop, so that it can be used for either 3d renderings or seamless backgrounds.
Here is a more unconventional way of creating a frosted glass material with 3ds max and photoshop
A tutorial that explains what parameters you need to tweak in order to obtain a frosted glass material in 3d studio max (using vray renderer)
A tutorial that explains how to add a depth of field effect, by rendering a separate z depth pass.
A tutorial that explains how to use real world scale in order to apply textures on 3d models at precise dimensions.
A tutorial that explains how to do a photomontage rendering using camera match in 3ds max
4 essential rendering tips that you need to consider in order to achieve photo realism in your renderings.
A tutorial that shows you how to create a furry carpet using 3ds max and vray fur.
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