1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Newest Tutorials

Photography » Technique — over 6 years ago
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Kite-flying provides a unique opportunity to photograph something different and practice techniques which may help with other forms of photography. In this tutorial, we’ll talk about what I found unique about photographing kite-flying and how it helped improve my ability to capture action as well as informing me when to shoot wide and when to shoot tight.
3ds Max » Modeling — over 6 years ago
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In this tutorial authored by Cgtuts+’s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
Maya » Advanced Concepts — over 6 years ago
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In this tutorial, new Cgtuts+ author Ranjit Singh Rana will be covering the process of setting up a “Reverse foot lock” rig in Maya.
3ds Max » Modeling — over 6 years ago
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In this tutorial authored by Cgtuts+’s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
3ds Max » Modeling — over 6 years ago — reviewed, not listed
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Follow artist Ben Henry as he guides you through the creation of a Team Fortress 2 inspired view-model weapon for use in Valve’s Source Engine. In Day 3, Ben shows us how to compile the axe model directly into the source engine. This four part series is a great starting point for any artist interested in game development or creating their own mods!
Maya » Basics — over 6 years ago — reviewed, not listed
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Today Ivan Krushkov brings us day 2 of his Exterior Environment Creation tutorial series for Maya. In today’s post Ivan will wrap up the modeling portion of the project by adding the remaining details to the scene. With the modeling complete, he’ll move onto cleaning up and prepare the geometry for UVMapping.
3ds Max » Modeling — over 6 years ago — reviewed, not listed
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Today we bring you day 4 of the ‘Mini Semi Truck” tutorials series by Cgtuts+ Co-Editor Ben Tate. The ‘Mini Semi Truck’ tutorial series focuses on the creation of a stylized high poly vehicle in 3d Studio Max.
3ds Max » Modeling — over 6 years ago — reviewed, not listed
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In this tutorial authored by Cgtuts+’s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
Maya » Basics — over 6 years ago — reviewed, not listed
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This in-depth series focuses on the creation of an exterior scene in Maya. In day 1 we’ll start the project off by modeling our environment from the ground up, exploring the many different modeling tools and techniques Maya has to offer!
3ds Max » Effects — over 6 years ago — reviewed, not listed
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In this tutorial, author Cristian Pop will show us how to use ParticleFlow to cover our scenes with snow, procedurally. Using a simple ParticleFlow setup, we’ll be able to create impressive snow scenes, in a short time. Let’s take a look!
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