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Newest Tutorials

Maya » Modeling — over 6 years ago
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In this tutorial we look at how to model a hand in 3D
Maya » Lighting — over 6 years ago
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In this video I look at two examples on 3d lighting, and explain the method I use when I'm lighting. I explain it without going into details. The first example is a scene with a cartoon character and indoor. I explain why I use rim light, and how I place the different lights to get a interesting setting. In the second example I look at a outdoor setting. In this example I explain how you can make a outdoor setting fast and quick.
Maya » Modeling — over 6 years ago — reviewed, not listed
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In the second part of the Head Modelling tutorial, we go into details. We look at the basic shape, the ears, the eyes and the mouth. In the end we finish up the model.
Maya » Modeling — over 6 years ago
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This tutorials diggs deep into the unknown land of head modelling. If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I'm sure you are going to score with that skill.
Maya » Characters — over 6 years ago
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I present to you, a easy understandable way, to rig a face. In this tutorial I show my way of Facial Rigging, I think it is the easiest, fastest and best way to do it. It is joint based with facial controllers and additional joystick controllers.
Maya » Characters — almost 7 years ago
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In this tutorial we look at how to paint weights in maya, it is useful if you are rigging organic models. It is a short tutorial where I show some tips and tricks, in the end I show how to mirror and export weights.
Maya » Characters — almost 7 years ago
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In this tutorial we look into have to make the hand. We will be making: - The controllers - Custom Attributes - +/- Average Node
Maya » Characters — almost 7 years ago
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In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between them.
Maya » Characters — almost 7 years ago — reviewed, not listed
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In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But dont worry it is easy. We will be setting up: - Controllers - Constraints
Maya » Characters — almost 7 years ago
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This is the second tutorial in a series on how to make a character rig. In this tutorial we look into: - Controllers - IK Handles - Control Joints - Rubberhose
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