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  13. 3ds Max

CharacterInk's Saves

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Tom Isaksen

http://www.characterink.com/

Joined about 7 years ago.

clicked (86) — submitted (9) — commented (0) — saved (8)

3ds Max » Characters — over 6 years ago
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An overview of how you can create character for computer games.
3ds Max » Basics — about 7 years ago
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Quick tip on how to clean up some memory if you have problems running your scene or crash on render.
3ds Max » Rendering — about 7 years ago
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Create an ambient occlusion render pass using Material Override.
3ds Max » Rendering — about 7 years ago
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Easy technique for making a chain mail in 3ds Max using a displacement map and Mental Ray
3ds Max » Basics — about 7 years ago
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Here is a list of some of my favorite tips and tricks when using 3D studio Max. Most of the tips should be valid for newer versions of 3d studio Max.
3ds Max » Advanced Concepts — over 6 years ago
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I’d like to take you through the process of making the Zombie Girl image. An overview of the steps I took to get the final result, the decisions I made and why… so let’s get started.
3ds Max » Basics — about 6 years ago
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A fast mental ray render using photometric lights and HDRI.
3ds Max » Advanced Concepts — over 5 years ago
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A brief walk-though on how I created Freddy Krueger in 3D. Using 3ds Max, ZBrush and Photoshop. The character is based on the original ‘A Nightmare on Elm Street’ movie.