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  13. 3ds Max

Newest Tutorials

3ds Max » Advanced Concepts — almost 8 years ago
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Find out how to create the perfect eye in 3ds Max by following this tutorial with Korosh Ghanbarzadeh.
Maya » Advanced Concepts — almost 8 years ago
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Luca Fiorentini & Giovanni Lo Re use Maya, Photoshop & Nuke, as well as textures from the Total Textures Collection, to create "Garage".
3ds Max » Advanced Concepts — almost 8 years ago
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Character animator and CG artist Ricardo Jost shares the creation of his XSI, 3ds Max, Zbrush and Photoshop made character "Cool Guy".
Maya » Advanced Concepts — almost 8 years ago
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This Making Of will look at how Star Trek fan Miriam Bonetti uses Maya, Mudbox and Photoshop to recreate Captain Jean-Luc Picard.
Maya » Advanced Concepts — almost 8 years ago
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In this Making Of Jelle Van de Weghe uses Maya, ZBrush, Modo and 3D Coat to create his "Snapshot of a Zombie" image.
Photoshop » Textures — almost 8 years ago
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Using a friend's illustration as a starting concept, Ivan Stalio used Modo and Photoshop to make "Nihal from the Land of the Wind".
3ds Max » Advanced Concepts — about 8 years ago
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Henry Bonamigo uses 3ds Max, Mental Ray and Photoshop, as well as textures from the 3DTotal Textures collection, to create "The Tunnel"
3ds Max » Rendering — about 8 years ago
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In this tutorial Chris Delmore will demonstrate a method used to create a clay render of any scene in 3ds Max.
3ds Max » Advanced Concepts — about 8 years ago
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Andrew Averkin shows us how he created his train image "Steam Traveler" in this 3ds Max Making Of.
Maya » Basics — about 8 years ago
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Kristina Johnson presents an excellent step by step guide for the modeling, shading, lighting and rendering of a realistic lava lamp in Maya 2009
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