1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Newest Tutorials

Maya » Modeling — over 4 years ago
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Maya and ZBrush were Armando Sepulveda's tools of choice when it came to modeling a character for his friend's short film: Our Lady of Lourdes
3ds Max » Advanced Concepts — over 4 years ago
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Discover how Daniel Orive created his own version of the mysterious Oraveres race from best-selling video game Mass Effect in ZBrush and Max.
Maya » Basics — over 4 years ago — reviewed, not listed
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Getting comfortable with any 3D package is the first step towards taking charge of it! This week we start with learning about the Maya User Interface (UI).
Maya » Advanced Concepts — over 4 years ago — reviewed, not listed
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Breaking Bad actor Bryan Cranston provided the inspiration for Riccardo Minervino's latest piece – check it out now!
Maya » Advanced Concepts — over 4 years ago — reviewed, not listed
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Arno Schmitz brings us another of his excellent, in-depth tutorials, where he discusses how he created his latest image, from first concept to final render.
Maya » Scripting — over 4 years ago — reviewed, not listed
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Kiel Figgins shares the method he uses to calculate accurate wheel rotation in this great tutorial.
3ds Max » Advanced Concepts — over 4 years ago — reviewed, not listed
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Fernando Ometto explains how he put aside the deadlines of work to relax and create a new image free of boundaries.
3ds Max » Materials — over 4 years ago — reviewed, not listed
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Devin Rolsen concludes his two-part series by looking at how to texture the building he modeled in the previous part.
3ds Max » Basics — over 4 years ago — reviewed, not listed
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In the second part of his exclusive 3DTotal series, Isaac Oster looks at creating and editing splines in 3ds Max.
3ds Max » Basics — over 4 years ago — reviewed, not listed
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3DTotal are starting a new "101 tutorials" category for beginner's guides: Isaac Oster kicks things off with an exclusive series on the basics of 3ds Max.
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