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Maya Tutorials

Maya » Modeling — about 6 years ago
This video tutorial covers creating the general shape of a head using Maya’s sculpt geometry tool.
Maya » Modeling — almost 10 years ago
In this tutorial i will try to explain how you can create a real tiger in Maya
Maya » Modeling — about 8 years ago
Modeling and rendering of interiors is used in a great variety of industries, and creating result that is suitable for these big markets is a very big challenge. In this tutorial you will learn how to model, texture, and render an interior design of a bathroom using Maya. The modeling of the bathroom will be achieved using polygons, NURBS, and paint effects. The rendering process will be done with Mental Ray, using techniques that will quickly give you a photorealistic result.
Maya » Modeling — over 6 years ago
This tutorial series will walk you through step-by-step how to model, texture, and animate a clock. The tutorial covers box modeling techniques, revolve modeling techniques, and boolean modeling techniques. We'll be touching as well on basic principals of expression-driven animation.
Maya » Basics — over 8 years ago
Kristina Johnson presents an excellent step by step guide for the modeling, shading, lighting and rendering of a realistic lava lamp in Maya 2009
Maya » Basics — about 9 years ago
This is a series of five free videos, each about ten minutes long. In this series, you learn to navigate Maya's unique user interface. We create a very simple 3D model, an ice cream cone, and add a material to change its color.
Maya » Modeling — over 4 years ago
In this lesson, Stephen is going to be covering how to create your own custom brushes in zBrush. A great bit of info to pair up with the lesson on creating your own alphas in zBrush, so check it out!
Maya » Basics — over 9 years ago
Learn the basics of subdiv modeling
Maya » Modeling — almost 10 years ago
A simple method of converting Photoshop vector paths into 3d in maya.
Maya » Effects — almost 6 years ago
Arvid Schneider shows us how to create realistic grass using V-Ray's fur render in Maya, and also provides insight into his linear workflow.
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