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Maya Tutorials

Maya » Modeling — almost 5 years ago
In this 7th chapter of the car modeling series, we will continue the detailing of the different parts of the car. We will reconstruct few areas like fenders, hoods, door post, trunk, and base of the door. Detailing of the car has started so stay tight
Maya » Modeling — almost 8 years ago
This is a step by step creation process of image The Ubri using ZBrush. Basic knowledge of ZBrush required to follow this tutorial...
Maya » Modeling — over 9 years ago
Explained the process of modeling the hot tempered chef, Gordon Ramsay - Caricature in Maya
Maya » Modeling — over 7 years ago
Artist started with the default body mesh from Mudbox, and quickly modified the body into baby proportions in ZBrush and Maya
Maya » Modeling — over 5 years ago
Aziz will show you how to model a low poly sword using Maya modeling tools, by using this technique you would be able to model any...
Maya » Modeling — over 3 years ago
A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation.
Maya » Modeling — over 10 years ago
Summarize the workflow used for one of my characters with lots of images and print-screens directly from the applications used
Maya » Modeling — almost 10 years ago
This tutorial will teach you how to make a chain, or a similar object, follow a curve.
Maya » Modeling — about 10 years ago
What I'm going to do is try and show you the main steps of how I made my "Male Green Frog" image. I used Maya 8 for modelling, MentalRay for rendering and Photoshop for the textures.
Maya » Modeling — about 10 years ago
This tutorial is intended to present a method of creating a next gen vehicle asset in maya
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