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Maya Tutorials

Maya » Modeling — almost 10 years ago
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This tutorials diggs deep into the unknown land of head modelling. If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I'm sure you are going to score with that skill.
Maya » Modeling — over 12 years ago
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I will summarize the workflow I used for one of my characters with lots of images and some print-screens directly from the applications used (Maya/Mudbox/Photoshop, etc ...), also at the end I will provide some info about tangent space normal maps so you could think of this tutorial as primarily normal mapping related stuff.
Maya » Modeling — over 9 years ago
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The concept started with little different idea and later modified the modeling
Maya » Animation — about 9 years ago
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In this video tutorial, Claus Ilkjaer explains how to use a popular rig created by community members of the Eleven Second Club.
Maya » Modeling — over 9 years ago
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This tutorial series will walk you through step-by-step how to model, texture, and animate a clock. The tutorial covers box modeling techniques, revolve modeling techniques, and boolean modeling techniques. We'll be touching as well on basic principals of expression-driven animation.
Maya » Modeling — over 7 years ago
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In this lesson, Stephen is going to be covering how to create your own custom brushes in zBrush. A great bit of info to pair up with the lesson on creating your own alphas in zBrush, so check it out!
Maya » Modeling — almost 13 years ago
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got inspired for this character when I saw a sketch somebody did in my life drawing teacher Stephen's sketchbook. It just clicked me and I thought of making it in CG.
Maya » Modeling — almost 13 years ago
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Used real life references from the Thailand Zoo to create this wonderful artwork in maya
Maya » Animation — over 9 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Modeling — almost 13 years ago
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A simple method of converting Photoshop vector paths into 3d in maya.
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