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Maya Tutorials

Maya » Modeling — over 7 years ago
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Artist main objective was to make the final product look believable and, most importantly, a very strong likeness to the concept
Maya » Textures — over 5 years ago
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Arvid just want to show you a quick and easy method to create ambient occlusion using Maya and Vray. Its using the surfa...
Maya » Animation — about 7 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Modeling — over 6 years ago
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This video tutorial covers creating the general shape of a head using Maya’s sculpt geometry tool.
Maya » Modeling — over 3 years ago
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A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation.
Maya » Modeling — over 7 years ago
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The steps that follow are the result of a day’s experimentation with the goal of creating easily reproducible results when modeling a 2010 soccer ball.
Maya » Modeling — about 8 years ago
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In this 3 part Maya workflow tutorial you will learn how to model, texture, and render a Katana, the legendary Samurai sword. For the modeling portion, we will use Maya’s basic polygon editing tools, while UVlayout will be used to create the UVs, and of course Photoshop to create the textures. We will also briefly cover Mental Ray for rendering the final image.
Maya » Modeling — almost 10 years ago
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In this tutorial you will learn how to model kempston pro joystick using polygons and NURBS. References can be found on google images.
Maya » Rendering — almost 7 years ago
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Josh Robinson explains how to create a simple Maya shader with ambient occlusion that can display models more effectively without lengthy render times.
Maya » Dynamics — about 8 years ago
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Little workflow video to show how get the hair driven by a cloth simulation in Maya. This is small video tutorial to give you some tips.
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