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Maya Tutorials

Maya » Advanced Concepts — about 5 years ago
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The Bedouin was created as artist one of demo reel pieces. It is based on an amazing photograph by Peter Stanton. Created this art...
Maya » Advanced Concepts — over 5 years ago
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This Tutorial will show you how to create flicker-free fly through animations in Maya. Will use a simple technique to eliminate co...
Maya » Modeling — about 4 years ago
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Hello, welcome to the 4th chapter of the car modeling in maya. In this chapter we will continue the creation of the support curve and then we will start to give those curve a surface. For creating these surface we will use “loft” and “birail” from the surface menu.Through these two option we will create the base shape of the car. Hope you will enjoy this.
Maya » Modeling — over 3 years ago
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n this basic maya tutorial you will learn how you van create a wine glas real quick by using mayas revolve function. You can use this technique to create a lot of objects, bowl, bottle and so on. Modeling is fun. Start today!
Maya » Animation — over 6 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Lighting — over 6 years ago
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In this tutorial, Arvid Schneider discusses how to create effective lighting for an interior room visualization.
Maya » Modeling — almost 8 years ago
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In this 3 part Maya workflow tutorial you will learn how to model, texture, and render a Katana, the legendary Samurai sword. For the modeling portion, we will use Maya’s basic polygon editing tools, while UVlayout will be used to create the UVs, and of course Photoshop to create the textures. We will also briefly cover Mental Ray for rendering the final image.
Maya » Modeling — about 4 years ago
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In this 3rd chapter of car modeling in Autodesk Maya we will continue to create the curves of the model. In this chapter we will cover the back fender , roof post and the door post. We also create the in between curves for the hood.
Maya » Rendering — over 7 years ago
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In today’s tutorial, Crystal Leal walks us through how to render out a wireframe version of a model using either Mental Ray or Maya’s own Vector Renderer. Once rendered, the sequences are then composited together in After Effects and rendered out to video. This technique is perfect to use when putting together turntable animations for your portfolio!
Maya » Dynamics — almost 8 years ago
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Little workflow video to show how get the hair driven by a cloth simulation in Maya. This is small video tutorial to give you some tips.
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