1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Maya Tutorials

Maya » Modeling — over 7 years ago
Thumbnail
Artist main objective was to make the final product look believable and, most importantly, a very strong likeness to the concept
Maya » Modeling — over 9 years ago
Thumbnail
Artist from China will share the production process of the very appreciated image created in Maya and ZBrush
Maya » Animation — over 4 years ago
Thumbnail
In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
Maya » Animation — almost 6 years ago
Thumbnail
Brian Horgan shares the great animation tool he wrote for Maya, which provides a different approach to ghosting/onion skinning in 3D.
Maya » Modeling — over 8 years ago
Thumbnail
Tutorial for beginners that teach how to model a sword and set up the UV for texturing. For more tutorials about 3d modeling and for downloadable next-gen game assets go to 3d-source.com
Maya » Modeling — about 10 years ago
Thumbnail
This tutorial is intended to present a method of creating a next gen vehicle asset in maya
Maya » Modeling — about 10 years ago
Thumbnail
What I'm going to do is try and show you the main steps of how I made my "Male Green Frog" image. I used Maya 8 for modelling, MentalRay for rendering and Photoshop for the textures.
Maya » Modeling — almost 7 years ago
Thumbnail
In this video tutorial, slyfox8900 will teach you how to make the Nintendo Wii logo in Maya.
Maya » Animation — over 10 years ago
Thumbnail
In this tutorial you will learn to create a flag using soft bodies.
Maya » Modeling — almost 5 years ago
Thumbnail
As we already started to make the polygonal surface of the car from our previous chapter, we will continue making the surface details. In this chapter of car modeling in Autodesk Maya we will make the hood in detail. Also make some adjustment for the rest of the surface. Hope you wll enjoy this.
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?