Artist main objective was to make the final product look believable and, most importantly, a very strong likeness to the concept
Eric Thelander reveals an inexpensive way of using facial motion capture to create high quality lip-sync animation without breaking the bank.
Animating using expressions can be a big timesaver, especially when it comes to mechanical objects such as a merry-go-round! In this tutorial, Stephen Ko walks us through a simple expressions-based project, creating a simple UI with sliders to control the different parts of his model. Let’s get started!
Bruno Hamzagic shows us the creation of this amazing image that gave him the opportunity to mix two of his passions: 3D artwork and football.
In this tut you will learn the step how to create a 3d model form sketch on paper to the final render in Maya.
In this video tutorial, Claus Ilkjaer explains how to use a popular rig created by community members of the Eleven Second Club.
This video tutorial covers creating the general shape of a head using Maya’s sculpt geometry tool.
A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation.
In this making artist will share the workflow, sketching the idea is one of the most important step, to put your ideas on paper
Most of the organic models were made and detailed in ZBrush. Other objects were modeled in Maya with basic modeling tools such as ...
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