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Maya Tutorials

Maya » Modeling — almost 8 years ago
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In the second part of this 2-day, narrated timelapse tutorial, Sebastian Kim adds the final touches to the Luger P08 model. Created using Maya’s basic polygonal toolset, this model allows us to take a look at different hard surface subdivision modeling techniques – all of which play a huge part in today’s production environment.
Maya » Modeling — about 10 years ago
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A simple method of converting Photoshop vector paths into 3d in maya.
Maya » Modeling — about 7 years ago
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These tutorials diggs deep into the unknown land of head modeling. If you are new to modeling. This will be a great tutorial for you.
Maya » Modeling — over 9 years ago
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This tutorial will teach you how to make a chain, or a similar object, follow a curve.
Maya » Modeling — over 7 years ago
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This is a step by step creation process of image The Ubri using ZBrush. Basic knowledge of ZBrush required to follow this tutorial...
Maya » Modeling — about 10 years ago
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Summarize the workflow used for one of my characters with lots of images and print-screens directly from the applications used
Maya » Modeling — almost 10 years ago
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Artist from China will share the production process of the very appreciated image created in Maya and ZBrush
Maya » Modeling — over 9 years ago
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Contrary to other classic 3d package, Maya has not dedicated tools to spread objects and it is often asked how to indeed. Placing each objects would be stupid and exhausting. In this article, I demonstrate five methods from my own experience/analysis...
Maya » Animation — over 4 years ago
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In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
Maya » Animation — over 4 years ago
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This video explains a cool trick how to use video references for Animation. Normally, we use video references to get the idea of the animation, while this video explains a bit more on how to extract poses from the video and use it for our animation!
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