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Maya Tutorials

Maya » Animation — over 6 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Modeling — over 5 years ago
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This video tutorial covers creating the general shape of a head using Maya’s sculpt geometry tool.
Maya » Modeling — over 5 years ago
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Bruno Hamzagic shows us the creation of this amazing image that gave him the opportunity to mix two of his passions: 3D artwork and football.
Maya » Modeling — over 8 years ago
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Artist impressed with the Final Fantasy Characters so he tried to create Tidus in Maya
Maya » Modeling — almost 4 years ago
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Hello, welcome to the 4th chapter of the car modeling in maya. In this chapter we will continue the creation of the support curve and then we will start to give those curve a surface. For creating these surface we will use “loft” and “birail” from the surface menu.Through these two option we will create the base shape of the car. Hope you will enjoy this.
Maya » Modeling — over 7 years ago
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In the second part of this 2-day, narrated timelapse tutorial, Sebastian Kim adds the final touches to the Luger P08 model. Created using Maya’s basic polygonal toolset, this model allows us to take a look at different hard surface subdivision modeling techniques – all of which play a huge part in today’s production environment.
Maya » Modeling — almost 8 years ago
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Modeling and rendering of interiors is used in a great variety of industries, and creating result that is suitable for these big markets is a very big challenge. In this tutorial you will learn how to model, texture, and render an interior design of a bathroom using Maya. The modeling of the bathroom will be achieved using polygons, NURBS, and paint effects. The rendering process will be done with Mental Ray, using techniques that will quickly give you a photorealistic result.
Maya » Modeling — over 6 years ago
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Artist started with the default body mesh from Mudbox, and quickly modified the body into baby proportions in ZBrush and Maya
Maya » Lighting — over 6 years ago
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Today author Dimitar Katerov will be showing us how to create a custom shading network inside Maya, which will allow you to get Occlusion information from opacity mapped geometry, something that is always a challenging task.
Maya » Lighting — over 6 years ago
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In this tutorial, Arvid Schneider discusses how to create effective lighting for an interior room visualization.
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