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Maya Tutorials

Maya » Animation — over 6 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Modeling — almost 7 years ago
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Artist main objective was to make the final product look believable and, most importantly, a very strong likeness to the concept
Maya » Modeling — almost 9 years ago
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In this image, artist make the dirty flooded water bathroom and fish tries to survive there in between of leaked pipes
Maya » Modeling — about 9 years ago
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Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger
Maya » Modeling — over 7 years ago
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In this 3 part Maya workflow tutorial you will learn how to model, texture, and render a Katana, the legendary Samurai sword. For the modeling portion, we will use Maya’s basic polygon editing tools, while UVlayout will be used to create the UVs, and of course Photoshop to create the textures. We will also briefly cover Mental Ray for rendering the final image.
Maya » Modeling — almost 9 years ago
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Artist impressed with the Final Fantasy Characters so he tried to create Tidus in Maya
Maya » Modeling — almost 3 years ago
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A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation.
Maya » Modeling — over 7 years ago
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The steps that follow are the result of a day’s experimentation with the goal of creating easily reproducible results when modeling a 2010 soccer ball.
Maya » Lighting — over 6 years ago
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Today author Dimitar Katerov will be showing us how to create a custom shading network inside Maya, which will allow you to get Occlusion information from opacity mapped geometry, something that is always a challenging task.
Maya » Lighting — over 7 years ago
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In this making of artist will focus more on the lighting and rendering of the Aston Martin V8 Vantage in Maya
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