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Maya Tutorials

Maya » Modeling — almost 8 years ago
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In this 3 part Maya workflow tutorial you will learn how to model, texture, and render a Katana, the legendary Samurai sword. For the modeling portion, we will use Maya’s basic polygon editing tools, while UVlayout will be used to create the UVs, and of course Photoshop to create the textures. We will also briefly cover Mental Ray for rendering the final image.
Maya » Animation — almost 7 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Modeling — about 3 years ago
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A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation.
Maya » Modeling — over 9 years ago
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Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger
Maya » Modeling — over 6 years ago
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The concept started with little different idea and later modified the modeling
Maya » Modeling — almost 9 years ago
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In this tut you will learn the step how to create a 3d model form sketch on paper to the final render in Maya.
Maya » Modeling — about 7 years ago
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Artist main objective was to make the final product look believable and, most importantly, a very strong likeness to the concept
Maya » Modeling — almost 7 years ago
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Artist started with the default body mesh from Mudbox, and quickly modified the body into baby proportions in ZBrush and Maya
Maya » Lighting — almost 7 years ago
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Today author Dimitar Katerov will be showing us how to create a custom shading network inside Maya, which will allow you to get Occlusion information from opacity mapped geometry, something that is always a challenging task.
Maya » Lighting — almost 8 years ago
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In this making of artist will focus more on the lighting and rendering of the Aston Martin V8 Vantage in Maya
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