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Maya Tutorials

Maya » Animation — about 8 years ago
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Animation can be a nightmare if you don’t have an easy to use, well-made rig to work with, and in this tutorial Donato Marotta shows us how to create just that using joints, locators, custom attributes, set driven keys, expressions and constraints in Maya!
Maya » Animation — almost 9 years ago
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Dynamics simulations can be a powerful tool when trying to generate realistic looking effects that would be very difficult to achieve manually. In this tutorial you will learn how to use nDynamics' passive colliders and ncloth objects, in conjunction with fields like air and gravity, to easily simulate realistic dynamic objects such as a windy flag or a water container.
Maya » Animation — almost 9 years ago
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In this tutorial you will learn how to effectively use constraints to rig any misshapen, non-spherical, cartoon eye. Not every model has a circular eye, and the shape of your eye shouldn't stand in your way. The tutorial is written for Autodesk Maya 2009.
Maya » Modeling — about 10 years ago
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In this making artist will explain how he created the female character for his short movie in Maya
Maya » Animation — over 4 years ago
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Hello friends, welcome to the 4th Chapter of Rigging in Maya series. In this tutorial we will learn about the leg and foot joints of a character. Learn how to place the joints with proper name , mirror them , and most importantly how to connect the lower part of the body with the characters root joint. Lets enjoy.
Maya » Modeling — over 9 years ago
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A video of me modeling a prop inspired by an UT3 prop. Hopefully this will be educational and/or inspirational for you to watch.
Maya » Modeling — about 9 years ago
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This tutorial series covers how to model, texture, and render a toy dragonfly. This tutorial is aimed at beginners.
Maya » Modeling — over 8 years ago
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Modeling and rendering of interiors is used in a great variety of industries, and creating result that is suitable for these big markets is a very big challenge. In this tutorial you will learn how to model, texture, and render an interior design of a bathroom using Maya. The modeling of the bathroom will be achieved using polygons, NURBS, and paint effects. The rendering process will be done with Mental Ray, using techniques that will quickly give you a photorealistic result.
Maya » Animation — over 4 years ago
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In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
Maya » Animation — over 8 years ago
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Camera Projection Mapping is the process of projecting an image onto simple geometry creating the illusion of detail and movement from what is really just a still image.
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