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Maya Tutorials

Maya » Advanced Concepts — about 9 years ago
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I have been working on this problem and devising solutions for a recent production, and as it's hard to explain verbally in a reasonably short email I thought it would be best to sum it up in some tutorial.
Maya » Lighting — about 9 years ago
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Maya Lighting video series will explain you how to do good lighting in maya from scratch
Maya » Advanced Concepts — about 9 years ago
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Sprite - Based Particle Tree's offer a much better looking tree in today's real time games. I would personally not normally recommend these types of trees' as 'overall' coverage in your real time game, but when used in conjunction with the normal cross-sectional type tree, can be used to great effect. These kinds of trees' are highly recommended to be used in area's of your game where you want most visual impact, on a corner of a track, lining a field nearby, etc.
Maya » Advanced Concepts — about 9 years ago
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In this tutorial I will show you how to create growing flowers from surface, the flowers will gradually randomly grow up and will retain their original status when they reach to growing limit.
Maya » Advanced Concepts — about 9 years ago
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Particles are one of the greatest features in Maya. In this tutorial I'm going to show you how to use the particle instancer to create a fleet of spaceships flying across the planes. Also I'm going to show you how to use events to crash the spaceship.
Maya » Advanced Concepts — about 9 years ago
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The character you seen in the picture is one of the most famous Iranian historical characters named Sohrab and he is the son of Rostam, the greatest Iranian hero.
Maya » Advanced Concepts — about 9 years ago
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This tutorial is more about the process of breaking the subsurface into render layers and compositing them in post, rather than how to use the miss_fast_skin_maya subsurface shader.
Maya » Advanced Concepts — about 9 years ago
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In this tutorial, I will demonstrate five methods from my own experience/analysis and some talking boards threads.
Maya » Textures — about 9 years ago
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Multi displacement method can be very handy when setting up various displacement files for your geometry
Maya » Advanced Concepts — about 9 years ago
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In this tutorial, I'm going to show you how to create a rocket using NURBS, and then animate its movement using path curve. I'll also show how to make a simple smoke trail.
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