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Maya Tutorials

Maya » Animation — about 10 years ago
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This tutorial will teach you how to create an awesome story ocean animation in Maya using fluid effecsts.
Maya » Textures — almost 7 years ago
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In this article artist will try to explain the techniques that used to create this image. He will focus mainly upon the textures/shaders part.
Maya » Animation — almost 8 years ago
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Although animating with deformers is a commonly used technique in the VFX industry, a lot of people don’t know about it’s benefits. Well, after this tutorial that’’s going to change. We’ll be looking at how to animate complex expressions with deformers, along with why they can be extremely useful. Enjoy!
Maya » Animation — about 9 years ago
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In this thoroughly explained, detailed lesson, I will show you how to create attractive image illusion presentation using some special flash tips and tricks.
Maya » Animation — almost 6 years ago
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Short video tutorial showing how to animate color and transparency changes in Maya
Maya » Animation — almost 9 years ago
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In this informative making going to walk you through the process of making digital portrait of Mr. Obama
Maya » Animation — over 8 years ago
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When creating motion graphics to music, an often overlooked detail that really helps in bringing everything to life is synchronicity. When your visuals are correctly timed, however, it can not only feel like your visuals are moving to the music, but being driven by it
Maya » Animation — over 5 years ago
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Brian Horgan shares the great animation tool he wrote for Maya, which provides a different approach to ghosting/onion skinning in 3D.
Maya » Animation — over 4 years ago
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welcome to the 6th and perhaps one of the most important chapter of rigging a character. In this chapter we will discuss how to create the reverse foot setup in a character rig. In this chapter you will come to know the theory behind the reverse foot and the most effective way to accomplish it. Hope you will enjoy it.
Maya » Animation — over 8 years ago
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Dynamics simulations can be a powerful tool when trying to generate realistic looking effects that would be very difficult to achieve manually. In this tutorial you will learn how to use nDynamics' passive colliders and ncloth objects, in conjunction with fields like air and gravity, to easily simulate realistic dynamic objects such as a windy flag or a water container.
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