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Maya Tutorials

Maya » Advanced Concepts — about 9 years ago
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See the creation process used by Esteban Pacheco to recreate the Aston Martin V8 Vantage in Maya and Photoshop.
Maya » Advanced Concepts — over 7 years ago
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Inspired by Pirates of the Caribbean, Pao uses various software packages to bring us his own unique interpretation of a sea creature captain.
Maya » Modeling — over 3 years ago
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Qucik tutorial on how to model and to some extent texture a simple 3d basketball model in maya.
Maya » Advanced Concepts — almost 9 years ago
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Matchmoving is a visual effects technique that allows the insertion of computer graphics into video footage. In this tutorial we’ll start by taking a look at how we can track our footage using Boujou. We’ll then jump into Maya and use that tracking information, along with a custom HDR image, to create and render a 3D object which we can insert into the scene.
Maya » Animation — about 5 years ago
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This video explains a cool trick how to use video references for Animation. Normally, we use video references to get the idea of the animation, while this video explains a bit more on how to extract poses from the video and use it for our animation!
Maya » Animation — over 5 years ago
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In this lesson, we're going to be learning how to save and apply poses to a control rig while using the tools in the pose controls dialog window. Don't miss it!
Maya » Animation — about 5 years ago
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In the 5th Chapter of the rigging in Autodesk Maya , we will discuss on how to create the finger joints on a character which is not in a T position. We will also learn how to maintain a basic local rotation axis order for future use while creating the joints in fingers specially in thumb. Hope this will be helpful for you people.
Maya » Animation — about 9 years ago
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Camera Projection Mapping is the process of projecting an image onto simple geometry creating the illusion of detail and movement from what is really just a still image.
Maya » Animation — about 5 years ago
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welcome to the 6th and perhaps one of the most important chapter of rigging a character. In this chapter we will discuss how to create the reverse foot setup in a character rig. In this chapter you will come to know the theory behind the reverse foot and the most effective way to accomplish it. Hope you will enjoy it.
Maya » Animation — almost 10 years ago
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In this thoroughly explained, detailed lesson, I will show you how to create attractive image illusion presentation using some special flash tips and tricks.
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