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Maya Tutorials

Maya » Advanced Concepts — almost 8 years ago
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Luca Fiorentini & Giovanni Lo Re use Maya, Photoshop & Nuke, as well as textures from the Total Textures Collection, to create "Garage".
Maya » Animation — almost 8 years ago
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In this tutorial you will learn how to effectively use constraints to rig any misshapen, non-spherical, cartoon eye. Not every model has a circular eye, and the shape of your eye shouldn't stand in your way. The tutorial is written for Autodesk Maya 2009.
Maya » Animation — almost 8 years ago
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Dynamics simulations can be a powerful tool when trying to generate realistic looking effects that would be very difficult to achieve manually. In this tutorial you will learn how to use nDynamics' passive colliders and ncloth objects, in conjunction with fields like air and gravity, to easily simulate realistic dynamic objects such as a windy flag or a water container.
Maya » Advanced Concepts — almost 8 years ago
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Artist will explain about the workflow used to create the picture using Maya, ZBrush, Bodypaint, Renderman
Maya » Advanced Concepts — almost 8 years ago
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This Making Of will look at how Star Trek fan Miriam Bonetti uses Maya, Mudbox and Photoshop to recreate Captain Jean-Luc Picard.
Maya » Advanced Concepts — almost 8 years ago
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In this Making Of Jelle Van de Weghe uses Maya, ZBrush, Modo and 3D Coat to create his "Snapshot of a Zombie" image.
Maya » Modeling — about 8 years ago
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Artist created a motorbike racing accident scene in Maya which he likes to create from long time but can't do so due to busy schedule
Maya » Basics — about 8 years ago
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Kristina Johnson presents an excellent step by step guide for the modeling, shading, lighting and rendering of a realistic lava lamp in Maya 2009
Maya » Textures — about 8 years ago
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When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be acieved in all of the major 3d packages on the market.
Maya » Effects — about 8 years ago
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In this tutorial learn how you can create a fallen accumulated snow on any object or character
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