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Maya Tutorials

Maya » Advanced Concepts — over 7 years ago
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Ivan Rojo and Eugenio Garcia Villarreal explain how they used Maya, Lightwave and Photoshop to create their "Engine Room 4" image.
Maya » Scripting — over 7 years ago
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This tutorial introduces the exciting possibilities for modeling using Maya’s MEL scripting language. In this first part, we will learn the basics of MEL commands, and create two procedural model scripts that could be useful in your own workflows.
Maya » Scripting — over 7 years ago
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Kludge city is a procedural building and skyscraper generator being developed by Visual Effects Artist, Ed Whetstone, as part of his short film project, “The Deliverator”. It is open-source, and freely available for anyone to use or edit, so head on over to www.whetstonevfx.com and download it now!
Maya » Advanced Concepts — over 7 years ago
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Winner of a 3DTotal Excellence Award for the creation of his image "Cross of Iron", Eric Zhang now goes on to explain the creation process in ZBrush and Maya.
Maya » Lighting — over 7 years ago
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In this making of artist will focus more on the lighting and rendering of the Aston Martin V8 Vantage in Maya
Maya » Dynamics — over 7 years ago
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Little workflow video to show how get the hair driven by a cloth simulation in Maya. This is small video tutorial to give you some tips.
Maya » Modeling — over 7 years ago
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Artist going to share the secrets of how he modeled and rendered the Mercedes-Benz CLS 550 in Autodesk Maya
Maya » Modeling — over 7 years ago
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In this tutorial Karina Moreno Torres will guide you through the workflow of creating a streamliner toy car in Maya 2010.
Maya » Advanced Concepts — over 7 years ago
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Soroosh Ghaffarian recreates the Mercedes Benz CLS550 using Maya, Mental Ray and Photoshop here in this 3dtotal making of.
Maya » Rendering — over 7 years ago
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Throughout the course of this two part rendering tutorial you will learn how to use the powerful render layers inside Maya 2010, and also how to output them and prepare them for compositing. In the second part, you will see how you can use After Effects to composite all of those rendered layers to achieve more realistic look with custom depth of field.
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