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Maya Tutorials — Textures

Maya » Textures — 10 days ago
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When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be acieved in all of the major 3d packages on the market.
Maya » Textures — 4 months ago
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This tutorial covers in depth how to use the Hypershade in Maya. It also covers how to use the basic shader network.
Maya » Textures — 8 months ago
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In this video demonstration we go through creating displacement maps and rendering them in Maya 8.5.
Maya » Textures — 11 months ago
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This tutorial will teach you the differences of displacement and bump maps and normal maps and how to assign them to a shader and a model. This is just an overview tutorial on both subjects, and will teach the basic attributes of both of them.
Maya » Textures — about 1 year ago
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Multi displacement method can be very handy when setting up various displacement files for your geometry
Maya » Textures — about 1 year ago
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In this tutorial you will learn basic modeling and UV mapping for a cigarette box.
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