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Maya Tutorials — Modeling

Maya » Modeling — almost 7 years ago
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When artist finally summed up enough courage to begin this gigantic work, he decide to create a detailed statue of lord Ganesha
Maya » Modeling — about 7 years ago
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orial is done by Benny Mathiesen. He shows a quick way to setup a mouse for modelling with your foot, how to change the settings in windows, and what you can actually model this way. In the end Benny shows some of the work he did.
Maya » Modeling — about 7 years ago
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In this tutorial I show you have to make hard surface modelling and how to model a ture. It is very basic and divided into these parts: - Looking at reference - Hard surface modelling - Tire modelling
Maya » Modeling — about 7 years ago
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Today, Alan Monroig begins to walk us through his chemical mixing scene in the first part of this awesome Maya fluids tutorial. Today’s part covers modeling the objects needed and how to setup the initial fluid states, whilst part two goes on to complete the fluid animation itself and add some smoke to the scene. It’s time to release your inner chemist!
Maya » Modeling — about 7 years ago
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The steps that follow are the result of a day’s experimentation with the goal of creating easily reproducible results when modeling a 2010 soccer ball.
Maya » Modeling — about 7 years ago
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This is a video tutorial series covering the modeling workflow of a ford mustang shelby GT500, with some additions of my own. Over the course of 9 videos in total I will explain to you how to get started, prepare to get to the modeling, what to look for and what to watch out for.
Maya » Modeling — about 7 years ago
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In this video tutorial artists wants to show you how to create a realistic glass of water (liquid) with Maya Mental ray materials
Maya » Modeling — over 7 years ago
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Hello! This is a video tutorial I made with the hopes that I might inspire or show people approaches to modeling that they haven't thought of before.
Maya » Modeling — over 7 years ago
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In the second part of this 2-day, narrated timelapse tutorial, Sebastian Kim adds the final touches to the Luger P08 model. Created using Maya’s basic polygonal toolset, this model allows us to take a look at different hard surface subdivision modeling techniques – all of which play a huge part in today’s production environment.
Maya » Modeling — over 7 years ago
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Using the basic polygonal toolset, this 2-day, narrated timelapse tutorial covers the process of modeling a Luger P08, and is a great introduction to a standard SDS workflow in Maya.
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