In this lesson, Ricardo Rambarran is going to be covering the process of creating an editing different types of lights for your video game level in UDK!
In this lesson, we'll cover a beginners guide to creating and using light functions inside of the Unreal Development Kit and will cover both material and lighting setups.
Artist will be showing you how to setup a studio lighting environment for you to light and showcase your models. This tutorial inc...
This tutorial is about Maya\'s Physical Sun & Sky as well as using Portal Light shader to light up the scene in the realistic way ...
In this tutorial, Arvid Schneider discusses how to create effective lighting for an interior room visualization.
Today author Dimitar Katerov will be showing us how to create a custom shading network inside Maya, which will allow you to get Occlusion information from opacity mapped geometry, something that is always a challenging task.
In this video I look at two examples on 3d lighting, and explain the method I use when I'm lighting. I explain it without going into details.
The first example is a scene with a cartoon character and indoor. I explain why I use rim light, and how I place the different lights to get a interesting setting.
In the second example I look at a outdoor setting. In this example I explain how you can make a outdoor setting fast and quick.
In this tutorials I talk about:
- Shadows
- Rendering
- Different lights
In this making of artist will focus more on the lighting and rendering of the Aston Martin V8 Vantage in Maya
Join Dennis Holmboe as he demonstrates the basics of "VRay for Maya" in this simple tutorial.
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