In this tutorial, Arvid Schneider discusses how to create effective lighting for an interior room visualization.
Today author Dimitar Katerov will be showing us how to create a custom shading network inside Maya, which will allow you to get Occlusion information from opacity mapped geometry, something that is always a challenging task.
In this video I look at two examples on 3d lighting, and explain the method I use when I'm lighting. I explain it without going into details.
The first example is a scene with a cartoon character and indoor. I explain why I use rim light, and how I place the different lights to get a interesting setting.
In the second example I look at a outdoor setting. In this example I explain how you can make a outdoor setting fast and quick.
In this tutorials I talk about:
- Shadows
- Rendering
- Different lights
In this making of artist will focus more on the lighting and rendering of the Aston Martin V8 Vantage in Maya
Join Dennis Holmboe as he demonstrates the basics of "VRay for Maya" in this simple tutorial.
Advanced Lighting and Caustics with Mental Ray and Maya
This tutorial demonstrates how to use high dynamic imaging.
This fourth part of the Maya Lighting video series will explain you more about the lighting which can improve your scene
This third part of the Maya Lighting video series will explain you how to do positioning of lights and create cutouts
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