In this video tutorial, Claus Ilkjaer explains how to use a popular rig created by community members of the Eleven Second Club.
Eric Thelander reveals an inexpensive way of using facial motion capture to create high quality lip-sync animation without breaking the bank.
Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Animation can be a nightmare if you don’t have an easy to use, well-made rig to work with, and in this tutorial Donato Marotta shows us how to create just that using joints, locators, custom attributes, set driven keys, expressions and constraints in Maya!
Animating using expressions can be a big timesaver, especially when it comes to mechanical objects such as a merry-go-round! In this tutorial, Stephen Ko walks us through a simple expressions-based project, creating a simple UI with sliders to control the different parts of his model. Let’s get started!
Although animating with deformers is a commonly used technique in the VFX industry, a lot of people dont know about it’s benefits. Well, after this tutorial that’s going to change. We’ll be looking at how to animate complex expressions with deformers, along with why they can be extremely useful. Enjoy!
Camera Projection Mapping is the process of projecting an image onto simple geometry creating the illusion of detail and movement from what is really just a still image.
This tutorial will show you how to make pinboard in maya.
When creating motion graphics to music, an often overlooked detail that really helps in bringing everything to life is synchronicity. When your visuals are correctly timed, however, it can not only feel like your visuals are moving to the music, but being driven by it
In this tutorial you will learn how to effectively use constraints to rig any misshapen, non-spherical, cartoon eye. Not every model has a circular eye, and the shape of your eye shouldn't stand in your way. The tutorial is written for Autodesk Maya 2009.
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