Having A Meal: A Conversation with God, when there is more than one way of seeing things, when illustrations are more complex
Project started directly in ZBrush 4, without having a very clear vision about how the subject will look like and without making a...
This project was a fun,experimental and a learning one but had to maintain the look and feel from the concept art
Taking inspiration from film star Audrey Hepburn, Peng Zhao created this beautiful, quiet girl. Find out more about his creation process in this Making Of.
In this tutorial artist will explain how he created a realistic image of human using camera projection technique
Ganesha is one of the most beloved Gods of the Hindu faith. Hemant Dangare explains how he lovingly recreated this deity using Maya and ZBrush.
In this tutorial you will read about the workflow of shading and lighting for animation projects in a studio
Maya 2011 introduces a new methodology for creating GUIs that will not be covered here. We’ll be going over proper coding for UIs, error handling, and we’ll put together a very useful script that gives you considerable control over an object’s pivot point.
Artist will cover several aspects of hard surface polygonal modeling, lighting, texturing and rendering in Maya and Mental Ray
Building a car from the first to last bolt, Luis Nieves explains the process of creating his "Ford GT-40 in Vegas" image. Maya, mental ray and After Effects are all used.
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