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  2. Flash
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  7. Maya
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  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Maya Tutorials

Maya » Modeling — almost 6 years ago
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This video tutorial covers creating the general shape of a head using Maya’s sculpt geometry tool.
Maya » Modeling — over 9 years ago
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In this tutorial you will learn how to model kempston pro joystick using polygons and NURBS. References can be found on google images.
Maya » Modeling — almost 9 years ago
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Modeling and rendering of interiors is used in a great variety of industries, and creating result that is suitable for these big markets is a very big challenge. In this tutorial you will learn how to model, texture, and render an interior design of a bathroom using Maya. The modeling of the bathroom will be achieved using polygons, NURBS, and paint effects. The rendering process will be done with Mental Ray, using techniques that will quickly give you a photorealistic result.
Maya » Modeling — about 9 years ago
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Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger
Maya » Animation — about 6 years ago
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In this video tutorial, Claus Ilkjaer explains how to use a popular rig created by community members of the Eleven Second Club.
Maya » Animation — over 6 years ago
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Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
Maya » Animation — over 6 years ago
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Eric Thelander reveals an inexpensive way of using facial motion capture to create high quality lip-sync animation without breaking the bank.
Maya » Animation — over 7 years ago
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Animating using expressions can be a big timesaver, especially when it comes to mechanical objects such as a merry-go-round! In this tutorial, Stephen Ko walks us through a simple expressions-based project, creating a simple UI with sliders to control the different parts of his model. Let’s get started!
Maya » Modeling — over 5 years ago
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Bruno Hamzagic shows us the creation of this amazing image that gave him the opportunity to mix two of his passions: 3D artwork and football.
Maya » Modeling — almost 7 years ago
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Artist main objective was to make the final product look believable and, most importantly, a very strong likeness to the concept
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