In this tutorial i will try to explain how you can create a real tiger in Maya
In this project overview artist try to reproduce the style of classical black and white photographs
This tutorial will teach you how to create an awesome story ocean animation in Maya using fluid effecsts.
Model and Texture a Photorealistic USB Cable with Maya and Mental Ray - Day 2
Learn this detail enhancing rendering technique by following a few simple steps!
A frog is not a complicated character and it has it's certain charm and I modeled using Maya and ZBrush
A video of me modeling a prop inspired by an UT3 prop.
Hopefully this will be educational and/or inspirational for you to watch.
Sprite - Based Particle Tree's offer a much better looking tree in today's real time games. I would personally not normally recommend these types of trees' as 'overall' coverage in your real time game, but when used in conjunction with the normal cross-sectional type tree, can be used to great effect. These kinds of trees' are highly recommended to be used in area's of your game where you want most visual impact, on a corner of a track, lining a field nearby, etc.
This is not a step by step procedure of modeling the ironman helmet. This tells the advanced concepts about modeling
Advanced Lighting and Caustics with Mental Ray and Maya
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