Artist created a motorbike racing accident scene in Maya which he likes to create from long time but can't do so due to busy schedule
Kristina Johnson presents an excellent step by step guide for the modeling, shading, lighting and rendering of a realistic lava lamp in Maya 2009
When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be acieved in all of the major 3d packages on the market.
In this tutorial learn how you can create a fallen accumulated snow on any object or character
Join Dennis Holmboe as he demonstrates the basics of "VRay for Maya" in this simple tutorial.
Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow. Well not any more! In this 7 video long, intermediate to advanced level tutorial series, professional Blender artist, Karan Shah, will walk you through the complete creation process of a ready to animate video game character. From modeling, to UVs and texturing,
In this tutorial you will go through the process of modeling and rendering a Living Room in Autodesk Maya. You will also learn to use Mental Ray (along with the new architectural materials), create realistic fur, and implement studio lighting to create nice and soft shadows and highlights.
Advanced Lighting and Caustics with Mental Ray and Maya
Artist finds a photo of a kid on flickr and decide to create this in 3D to showcase the skills
Model and Texture a Photorealistic USB Cable with Maya and Mental Ray - Day 2
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