Apr 07, 2011 — 8 comments
Learn how to build your first GUI program using Java. It uses Swing framework, but since its for the beginners, fits well in the Java Basics category.
This tutorial will show you how to make stars for a background in your application using random numbers and loops. This will also give you the basics for using applets.
This introductory tutorial from Sun will provide an interview to programming in Java. It includes an overview of the language and environment, a simple "Hello World" lesson, and sample code for Windows, Linux, and OS X used in the creation of "Hello World".
This tutorial helps users understand the fundamentals of Java GUI, it can help them use techniques in different programs and introduces 2 different LayoutManagers to make a Calculator interface which look similar to the Windows Calculator
This tutorial gives users a starting point with Java Programming and helps them understand the software they will require. It also shows users how to write a simple program and the basic structure of Java code
If you have not read the methods and argument tutorial then please go read it now, click here. Otherwise, continue with this tutorial. I will show you the basics of using objects oriented programming using "real world" objects to help you along with way. We will be using two different files, save one file name "Beer.java" and the other "DrinkBeer", which will be our objects and main.
An excellent tutorial for beginners that teaches how to create a class that has constructors, methods and a toString. It also teaches some of the very basics of Java and object-oriented programming in the process. Then it walks through the process of building an application. The end result of this tutorial is a fraction calculator that can add, subtract, multiply and divide fractions and reduce them to simplest form.
Introduces JFrames, JPanels, LayoutManagers, JTextFields and JButtons to create a simple Calculator GUI.
Excellent Tutorials for Java Beginners! Topics included are What is Java Platform ? Java Language Constructs , Exceptions and GUI
Introduced in Java 6 is the option of displaying a splash screen when an application starts. The splash image file can be specified on the command line with the new splash option -splash:splash.jpg or in the manifest of a jar file with the SplashScreen-Image option.
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