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Flash Tutorials

Flash » Effects — about 11 years ago
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Creating appealing data visualization has always been one of Flash’s key features. It allows you to achieve eye candy results with real dynamic data; be it in a preloader, a game, or an office presentation. This simple tutorial will show you how to build a needle gauge meter. You’ll learn how to apply a “gloss” effect, communicate with XML, and apply a tween engine to rotations.
Flash » Effects — almost 12 years ago
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In this tutorial you will learn how to create a slideshow, which has a flicker / fuzz / broken TV transition between the images.
Flash » Effects — about 10 years ago
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Using this thoroughly explained, detailed flash lesson, I will explain to you how to create cool siluete image effect using some special flash tricks.
Flash » Effects — about 11 years ago
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In this thoroughly explained, detailed flash lesson, I will show you how to create frame by frame black and white photo effect.
Flash » Effects — about 10 years ago
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In the tutorial, we will learn how to create a dynamic, bubbling photo displayer using the FLiNT particle engine and flash.
Flash » Drawing — almost 10 years ago
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Let’s start with what pretty much anyone would start with in Flash (or any design application for that matter) – drawing. Be it drawing regular shapes or tracing lines, drawing is one of the most fundamental actions in Flash.
Flash » Drawing — almost 12 years ago
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Build a Multi-Purpose Contact Form with Flex
Flash » Drawing — over 10 years ago
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This is an introduction to Pixel Tools v2.0. We’ll download the tools, install them, then use them to draw a cheeky snowman!
Flash » Effects — over 10 years ago
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There are many options available for configuring gradients generated with AS3 code. In this article, we’ll explore various options with an interactive app that you can use to change these options on the fly.
Flash » Effects — over 10 years ago
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The first part of this tutorial covers the basics of particle motion and gravitational fields. Also, it demonstrates how to create your own custom gravitational fields. The second part focuses on deflectors and how to create custom deflectors.
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