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Flash Tutorials

Flash » Actionscript — almost 10 years ago
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Learn how to use the LCDBitmap class to produce a stylised, low resolution video player. Demo and source code included.
Flash » Game Development — almost 9 years ago
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Learn how to create a tile map that can be used in a Flixel game
Flash » Animation — over 10 years ago
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Tweens are built in functions in Flash that make getting started with basic animations easy and approachable for Flash designers of all skill levels. In Flash Quicktip, ZIO Pro Producer Matthew Hendershot creates a simple animation using a Shape Tween to manipulate an Illustrator file.
Flash » Animation — over 10 years ago
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In this thoroughly explained, detailed flash lesson, I will show you how to create distort photo simulation using some special flash and photoshop tips and tricks.
Flash » Actionscript — over 10 years ago
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This tutorial will teach you how to create a currency converter in flash using AS2 components.
Flash » Game Development — over 10 years ago
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All games need enemies…. okay, maybe not tetris. But if you’re in some game where you fly a spaceship it is more than likely that there’s going to be an enemy or two. So in this tutorial we’re going to learn to make our enemy class, making enemies randomly appear on the stage and move, and make them fire bullets at us.
Flash » Animation — almost 10 years ago
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Using this thoroughly explained, detailed flash lesson, I will explain to you how to create photo slide show animation in flash using some special flash tricks. You don't have to use action script code to make this lesson.
Flash » Animation — over 9 years ago
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A classic tween comes in handy for simple animations in Flash CS4. Learn step-by-step to make classic tweens, see potential errors and understand the timeline, keyframes and movie clips.
Flash » Game Development — about 12 years ago
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This tutorial will show you how to create a sniper game in flash, where you have a view like you are looking down a scope.
Flash » Game Development — over 10 years ago
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Movement is extremely important for any game in which you take the role character or object. Bad movement can completely ruin your game, and good movement can make it feel well polished. Of course, movement is just one part of your game, but it’s the foundation of everything your character will do, so you need to give it some attention.
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