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Flash Tutorials

Flash » Animation — over 7 years ago
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Today, I’m going to show you how to create beautiful double cheeseburger photo animation using some special flash tips and tricks.
Flash » Animation — almost 9 years ago
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Using this thoroughly explained, detailed flash lesson, I will explain to you how to create very attractive valentines photo animation using some special flash tricks.
Flash » Animation — almost 9 years ago
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In this thoroughly explained, detailed flash lesson, I will show you how to create shaking photo animation using the Action Script 3.
Flash » Game Development — about 9 years ago
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The Flixel game engine is an opensource ActionScript 3.0 framework written by Adam Atomic. Its aim is to take the donkey work out of building AS3 games, leaving you with all the fun stuff and saving heaps of time! In this, the first in a series of two screencasts, Shane Johnson takes you through the basics of Flixel, explaining how to build an awesome shoot 'em up game from scratch.
Flash » Game Development — over 9 years ago
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Learn how to respond to mouse events in Away3D. Demo and source code included.
Flash » Game Development — over 9 years ago
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Possibly the hottest thing to hit the Flash community since the advent of several excellent 3D engines is the recent debut of 3D physics engines. Here we’ll examine a way of using one of the more popular 3D engines, JiglibFlash, in conjunction with the prominent 3D engine Papervision3D to create a bowling game. Now this won’t be fully developed game, as there’ll be no frames or score tracking - I’ll leave all that hoo hah up to you - but it will be a good solid start and will hopefully p
Flash » Game Development — over 9 years ago
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This is a short tutorial on creating an enemy that will follow the players co-ordinates.
Flash » Game Development — over 10 years ago
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Part 2 shows you how to add a tower, shoot a projectile, and kill the enemys.
Flash » Actionscript — about 8 years ago
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Today you will learn basics of how to create an Image Gallery using Flash Actionscript 3.0 and XML, how to dispatch events, how to load images trough XML file and much more. Feel free to send me any questions.
Flash » Game Development — almost 10 years ago
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All games need enemies…. okay, maybe not tetris. But if you’re in some game where you fly a spaceship it is more than likely that there’s going to be an enemy or two. So in this tutorial we’re going to learn to make our enemy class, making enemies randomly appear on the stage and move, and make them fire bullets at us.
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