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Flash Tutorials

Flash » Game Development — over 11 years ago
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The third part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In the first part of our game tutorial, we created the movement for the paddle and the ball. In the second part of the Flash tutorial, we set up the bricks and applied the script for the collisions of the ball with the bricks. In this part of our Flash game tutorial, we will set up the game score using dynamic text.
Flash » Animation — over 11 years ago
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In this easy, detailed Flash lesson, you will see how to create simple picture presentation using a Free Transform Tool and Selection Tool (V).
Flash » Game Development — almost 11 years ago
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Everybody has played those helicopter games where you have to fly the helicopter through a maze without crashing. Well today we’re going to learn how to make that helicopter move the way it does.
Flash » Game Development — about 11 years ago
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A detailed tutorial series that shows you how to make a game using Flex and Actionscript
Flash » Game Development — almost 11 years ago
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Hit tests simply are a check to see if two objects are touching one another. There’s plenty of ways of doing them and every shooter game needs them. AS2 had a nice little function called hitTest, AS3 has two functions…. hitTestPoint and hitTestObject. So what’s new about this hitTestPoint and hitTestObject and which one do you use?
Flash » Animation — over 11 years ago
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This tutorial will teach you how to model a battery cell using cylinders and then animate this cell for a run-out animation that will be used in a future tutorial to create a Flash Lite screensaver.
Flash » Game Development — about 12 years ago
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This tutorial will show you how to shoot bullets to destroy objects, in Flash games
Flash » Actionscript — over 11 years ago
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Dynamicly loaded background images and text with drop shadows, the information used by the banner is set in the MODx CMS but similar ways of doing things are possible in any CMS.
Flash » Game Development — almost 9 years ago
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In this tutorial we will create a game where the objective is to prevent other objects from colliding with your cursor. We won’t use Flash’s built-in hitTestObject() methods; instead we will write our own collision detection routines.
Flash » Game Development — almost 9 years ago
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Learn how to create a tile map that can be used in a Flixel game
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