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  2. Flash
  3. HTML
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  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Flash Tutorials

Flash » Basics — about 7 years ago
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Of course you know about setters and getters, who doesn’t? (If that’s you, you might want to brush up on Object-Oriented Programming with my Introduction to OOP tutorial). But why use them? Why go to the trouble of creating extra functions to wrap around a property? Here are five reasons that are incredibly useful.
Flash » Animation — over 4 years ago
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This tutorial is about how to create your own flash page flipping magazine on Mac OS X. If you have many PDF files, you can easily turn them into page flipping magazine within 3 steps.
Flash » Tips and Tricks — over 6 years ago
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This lesson explores the many drawing effects provided by the Deco tool, including the building brush, flower brush and tree brush.
Flash » Actionscript — about 7 years ago
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XML is a structured, text-based way of formatting and describing data, using tags that are similar to HTML tags, but not predefined as HTML tags are. Feel free to send me any questions.
Flash » Basics — over 6 years ago
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The Motion Editor offers a unique view of a motion tween. This lesson will show you how to use the Motion Editor panel and its associated graphs to alter the properties affected by a motion tween.
Flash » Actionscript — over 7 years ago
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See how you can hide the text input field on the MX DateField control in Flex 3
Flash » Animation — about 4 years ago
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XFlip flip book software could easily create a flipbook by flipping like ruffle a paper book for you to read on Android devices or smartphones
Flash » Tips and Tricks — over 4 years ago
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This tutorial is for how to Make and Embed Flickr Slideshow on Your Website or Blog.
Flash » Basics — about 7 years ago
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There are four access modifiers you can choose from when declaring properties and methods: private, protected, internal, and public. How do you know which one to use?
Flash » Tips and Tricks — over 6 years ago
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Before learning any new software, it is important to be able to identify the components of the interface, so you can recognize the various parts of the software by their proper name. This lesson will introduce the Flash CS5 interface.
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