In this lesson you will control the path an object takes during a classic motion tween by using a special layer known as a "Motion Guide" layer.
Frame labels are used by the designer to refer to a location or a point in time during an animation. This lesson will show you how to label frames and why this might be useful.
This lesson explores the many drawing effects provided by the Deco tool, including the building brush, flower brush and tree brush.
The Motion Editor offers a unique view of a motion tween. This lesson will show you how to use the Motion Editor panel and its associated graphs to alter the properties affected by a motion tween.
In this Flash tutorial, you will learn how to create reflection animation Flash using ActionScript3.
How to create a banner loader that resizes the loaded banner based on flash vars input.
In this tutorial I’ll be showing you how to get started with SiON, an AS3 software synthesizer library which generates sound using only code.
Learn how you can analyze user experience and performance of Flash websites with Use It Better analytics. This tutorial will show you how to integrate analytics framework with a Demo Site to record users’ visits and – with some magic – play them back as if they were videotaped!
In this tutorial we will learn how to plan and code a minesweeper game using AS3 and Flash. Can we make it in just 200 lines?! Let’s see…
Let’s start by looking at what to do if you open the zip and are confronted by the raw class files:
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