Apr 07, 2011 — 11 comments
Drag and drop is a very intuitive way of interaction from the user. It's a control scheme that is very easy get used to, and using it you can create many very interesting mechanics. In this tutorial, you will learn how to create drag & drop functionality using Flash actionscript.
in this tutorial you will learn how to design and develop a website from scratch in Flash CS5.
The AS3 Hand Cursor is a graphic used to show the user that they are hovering their mouse above a graphic in flash that is clickable. The AS3 Cursor is essential for user experience. This tutorial details how to implement the AS3 Hand Cursor.
This is a Basix tutorial during which we will build our first project in Flash Catalyst from a pre-made PSD file. We will cover Catalyst basics: converting art to components, creating some effects and making these components alive – no code required!
In Part 1 we created the front end login system for users to enter their details. In this tutorial we will create a registry form that will allow users to register. This will then add their details to the database, after which they will be able to login.
This tutorial will demonstrate how to create simple but professional Flash login system using three different programming languages; AS3, PHP and MYSQL. Advanced sections like application logic, PHP and MYSQL integration with Flash will be our main talking points. Let’s get stuck in!
In this tutorial you’ll learn how to create draggable windows using Flash and AS3. I’ll cover the basics of drag&drop, window bounds, adding content, and how to minimize the window.
In this tutorial, we’ll learn how to develop and implement an Age Verification form for use in your websites or applications. Read on to find out more!
Tablets are today’s Big Thing. Sure, the iPad can’t do Flash, but it’s just the first of a wave. Adobe InDesign CS5 can do a ton of interactive stuff that’s perfect for the large screen space of a tablet, then kick it over to Flash for tweaking and improvement. In this tutorial, we’ll see how to work with the InDesign side of things.
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