Apr 07, 2011 — 5 comments
A detailed tutorial series that shows you how to make a game using Flex and Actionscript
Series of tutorials that will teach you how to create old fashioned Ping Pong Game. First, we are going to create the Ping Pong ball and make it bouncing around the table!
This is the 1st part of a tutorial that will guide you into the creation of a game like ball revamped
The purpose of this tutorial is to identify the issues in creating a simple escape the room game and explain ways I’ve found to solve them. The game we will create is very simple and not remotely challenging to play. However it will encompass nearly all of the basic needs of an escape game and by using these techniques you should be able to expand upon them until you have created a game of great complexity.
In this tutorial we will be creating a mouse/shooting game of intermediate difficulty. Basic OOP concepts will be explained as well as some higher-level coding techniques. It has got a code structure that would work on most kind of flash games.
This tutorial will show you how to create a sniper game in flash, where you have a view like you are looking down a scope.
Second part of the Artillery game creation - introducing ground and enemies
A different way to move a character in Flash, like in a game called Pacco.
In this tutorial, I will explain the second part of making a game similar to the old BreakOut game for Atari. In the previous part, we created the movement for the paddle and the ball. In this part, we will set up the bricks and apply the script for the collisions of the ball with the bricks.
While building it you’ll learn a great deal about functions and event listeners, you will see how easy it is to customize the graphics of a game and you will even learn how to program Artificial Intelligence (AI)!
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?