Apr 07, 2011 — 7 comments
This tutorial will show you how to shoot bullets to destroy objects, in Flash games
In this tutorial, I will explain the first part of making a game similar to the old BreakOut game for Atari. In this part, I will show you how to set up the ball and paddle movement.
Once you play Sky Force or any other overhead shooter games (as I like to call them) you will find the most noticeable is the scrolling background it has. In this part of the tutorial I’ll be adding a continuous scrolling background that has two elements in it.
A different way to move a character in Flash, like in a game called Pacco.
How tile engines simplify the game design process and how to apply them to different game types.
In this tutorial we will be creating a mouse/shooting game of intermediate difficulty. Basic OOP concepts will be explained as well as some higher-level coding techniques. It has got a code structure that would work on most kind of flash games.
In the last months I saw a lot of flash drawing games, like Line Rider and Softball. The concept is very simple yet addictive because the player has the capability to draw the stage. In the first part of this tutorial I'll cover the drawing. The
This is the 1st part of a tutorial that will guide you into the creation of a game like ball revamped
In this lesson we’re going to create a little tank moving application. The core of this particular tutorial is to make a tank aim at the the mouse pointer and drive towards a mouse click.
The tower defense genre is one that has become extremely popular over the years. Although they can become quite complicated to develop, they are almost always very fun to play. I am here to walk you through the creation of one of these games.
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