Apr 07, 2011 — 11 comments
This tutorial will show you how to shoot bullets to destroy objects, in Flash games
In this tutorial, I will explain the first part of making a game similar to the old BreakOut game for Atari. In this part, I will show you how to set up the ball and paddle movement.
A detailed tutorial series that shows you how to make a game using Flex and Actionscript
Complete tutorial From head to toe.
Learn how to create a tile map that can be used in a Flixel game
While building it you’ll learn a great deal about functions and event listeners, you will see how easy it is to customize the graphics of a game and you will even learn how to program Artificial Intelligence (AI)!
Series of tutorials that will teach you how to create old fashioned Ping Pong Game. First, we are going to create the Ping Pong ball and make it bouncing around the table!
In this tutorial, I will explain the second part of making a game similar to the old BreakOut game for Atari. In the previous part, we created the movement for the paddle and the ball. In this part, we will set up the bricks and apply the script for the collisions of the ball with the bricks.
Once you play Sky Force or any other overhead shooter games (as I like to call them) you will find the most noticeable is the scrolling background it has. In this part of the tutorial I’ll be adding a continuous scrolling background that has two elements in it.
How tile engines simplify the game design process and how to apply them to different game types.
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