Apr 07, 2011 — 3 comments
Second part of the Artillery game creation - introducing ground and enemies
A detailed tutorial series that shows you how to make a game using Flex and Actionscript
In this tutorial, we are going to make a rhythm game in ActionScript 3.0
This tutorial will show you how to create a sniper game in flash, where you have a view like you are looking down a scope.
Learn how to create a tile map that can be used in a Flixel game
How tile engines simplify the game design process and how to apply them to different game types.
In this tutorial we will be creating a mouse/shooting game of intermediate difficulty. Basic OOP concepts will be explained as well as some higher-level coding techniques. It has got a code structure that would work on most kind of flash games.
In the last months I saw a lot of flash drawing games, like Line Rider and Softball. The concept is very simple yet addictive because the player has the capability to draw the stage. In the first part of this tutorial I'll cover the drawing. The
The tower defense genre is one that has become extremely popular over the years. Although they can become quite complicated to develop, they are almost always very fun to play. I am here to walk you through the creation of one of these games.
A different way to move a character in Flash, like in a game called Pacco.
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