Apr 07, 2011 — 5 comments
This tutorial will show you how to shoot bullets to destroy objects, in Flash games
In this tutorial, I will explain the first part of making a game similar to the old BreakOut game for Atari. In this part, I will show you how to set up the ball and paddle movement.
In this tutorial, we are going to make a rhythm game in ActionScript 3.0
In the last months I saw a lot of flash drawing games, like Line Rider and Softball. The concept is very simple yet addictive because the player has the capability to draw the stage. In the first part of this tutorial I'll cover the drawing. The
The fifth part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In previous parts, we created the movement for the paddle and the ball, set up the bricks and the script for collisions, added scores to our Flash game, and in our last tutorial, we set it up to go to a “You Win” screen. In this tutorial, we will set up a players “lives”, as well as what will happen when the player runs out of lives.
This is the 1st part of a tutorial that will guide you into the creation of a game like ball revamped
A different way to move a character in Flash, like in a game called Pacco.
How tile engines simplify the game design process and how to apply them to different game types.
Complete tutorial From head to toe.
A detailed tutorial series that shows you how to make a game using Flex and Actionscript
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