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Flash Tutorials — Game Development

Flash » Game Development — over 9 years ago
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So you want to be a flash game developer, eh? It’s something that’s easy to get into, but hard to get good at. I’m going to guide you through the process that a total newbie must get into in order to get into the business.
Flash » Game Development — over 10 years ago
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This tutorial will show you how to shoot bullets to destroy objects, in Flash games
Flash » Game Development — almost 10 years ago
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In this tutorial, I will explain the first part of making a game similar to the old BreakOut game for Atari. In this part, I will show you how to set up the ball and paddle movement.
Flash » Game Development — almost 11 years ago
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Second part of the Artillery game creation - introducing ground and enemies
Flash » Game Development — almost 8 years ago
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In this lesson we’re going to create a little tank moving application. The core of this particular tutorial is to make a tank aim at the the mouse pointer and drive towards a mouse click.
Flash » Game Development — almost 11 years ago
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A different way to move a character in Flash, like in a game called Pacco.
Flash » Game Development — over 9 years ago
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In this tutorial, we are going to make a rhythm game in ActionScript 3.0
Flash » Game Development — over 9 years ago
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Once you play Sky Force or any other overhead shooter games (as I like to call them) you will find the most noticeable is the scrolling background it has. In this part of the tutorial I’ll be adding a continuous scrolling background that has two elements in it.
Flash » Game Development — almost 10 years ago
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In this tutorial, I will explain the second part of making a game similar to the old BreakOut game for Atari. In the previous part, we created the movement for the paddle and the ball. In this part, we will set up the bricks and apply the script for the collisions of the ball with the bricks.
Flash » Game Development — about 10 years ago
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The purpose of this tutorial is to identify the issues in creating a simple escape the room game and explain ways I’ve found to solve them. The game we will create is very simple and not remotely challenging to play. However it will encompass nearly all of the basic needs of an escape game and by using these techniques you should be able to expand upon them until you have created a game of great complexity.
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