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Flash Tutorials — Game Development

Flash » Game Development — almost 5 years ago
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Part 2 of this series. I will show you how to move a monster along a curve in a very easy way.
Flash » Game Development — about 6 years ago
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In this tutorial, I will explain the first part of making a game similar to the old BreakOut game for Atari. In this part, I will show you how to set up the ball and paddle movement.
Flash » Game Development — about 7 years ago
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If you want to create a game you will probably reach the point where you need to animate a little sprite on the screen, the following tutorial is very simple, I will show you how you can control a sprite using the arrow keys.
Flash » Game Development — almost 6 years ago
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A detailed tutorial series that shows you how to make a game using Flex and Actionscript
Flash » Game Development — about 6 years ago
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The fifth part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In previous parts, we created the movement for the paddle and the ball, set up the bricks and the script for collisions, added scores to our Flash game, and in our last tutorial, we set it up to go to a “You Win” screen. In this tutorial, we will set up a players “lives”, as well as what will happen when the player runs out of lives.
Flash » Game Development — over 4 years ago
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While building it you’ll learn a great deal about functions and event listeners, you will see how easy it is to customize the graphics of a game and you will even learn how to program Artificial Intelligence (AI)!
Flash » Game Development — over 3 years ago
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Learn how to create a tile map that can be used in a Flixel game
Flash » Game Development — over 7 years ago
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In the last months I saw a lot of flash drawing games, like Line Rider and Softball. The concept is very simple yet addictive because the player has the capability to draw the stage. In the first part of this tutorial I'll cover the drawing. The
Flash » Game Development — about 7 years ago
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This tutorial will show you how to create a sniper game in flash, where you have a view like you are looking down a scope.
Flash » Game Development — almost 6 years ago
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“Usability” is a term used many times in web design and development. It basically means the ease of use or navigation that a website has. It also includes some other specifics like design conventions which we will touch on later. But for now, let us apply some of these usability ideas to flash games.
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