Apr 07, 2011 — 11 comments
In celebration of the winter season, we’re going to make a game like Winter Bells, in ActionScript 3.0
In this tutorial, we will build a simulation of such phenomenon and be able to observe, experiment and play with particles on the scene.
This tutorial will guide you through adding deadly accurate homing missiles to the arsenal of your next game.
Design and program a functional game in Adobe Flash. Tutorial and companion video makes it easier than you think. All files are free to download.
In this article we look at how you setup Flash Builder 4 to work with the PushButton game engine, and create a simple PushButton application. Demo and source code included.
Create a Catapult Game with a launching arm, trampolines, and fans
This tutorial will explain the creation of an engine for a survival horror game. You will learn how to move a player in an obscure room using a torch to make some light. Very impressive result
Part 2 of this series. I will show you how to move a monster along a curve in a very easy way.
This tutorial will show you how to shoot bullets to destroy objects, in Flash games
Today, we’re going to make a classic vertical shooter game in ActionScript 3. I hope you learn from it! Let us begin.
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