Apr 07, 2011 — 3 comments
Learn to add Library MovieClips to the Game via ActionScript. Once completed you have everything you need to make the object a playable character, enemy, or scenery for your game. This tutorial is the basis for all flash game development.
In celebration of the winter season, we’re going to make a game like Winter Bells, in ActionScript 3.0
Create a Catapult Game with a launching arm, trampolines, and fans
This tutorial will explain the creation of an engine for a survival horror game. You will learn how to move a player in an obscure room using a torch to make some light. Very impressive result
In this article we look at how you setup Flash Builder 4 to work with the PushButton game engine, and create a simple PushButton application. Demo and source code included.
This tutorial will show you how to shoot bullets to destroy objects, in Flash games
Part 2 of this series. I will show you how to move a monster along a curve in a very easy way.
So you want to be a flash game developer, eh? It’s something that’s easy to get into, but hard to get good at. I’m going to guide you through the process that a total newbie must get into in order to get into the business.
Today, we’re going to make a classic vertical shooter game in ActionScript 3. I hope you learn from it! Let us begin.
In this tutorial, I will explain the first part of making a game similar to the old BreakOut game for Atari. In this part, I will show you how to set up the ball and paddle movement.
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?