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Flash Tutorials — Game Development

Flash » Game Development — about 8 years ago
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This is a short tutorial on creating an enemy that will follow the players co-ordinates.
Flash » Game Development — over 8 years ago
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Possibly the hottest thing to hit the Flash community since the advent of several excellent 3D engines is the recent debut of 3D physics engines. Here we’ll examine a way of using one of the more popular 3D engines, JiglibFlash, in conjunction with the prominent 3D engine Papervision3D to create a bowling game. Now this won’t be fully developed game, as there’ll be no frames or score tracking - I’ll leave all that hoo hah up to you - but it will be a good solid start and will hopefully p
Flash » Game Development — over 8 years ago
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This Flash tutorial will teach you how to create a scary maze game in Flash.
Flash » Game Development — over 8 years ago
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Build a Wiimote Controlled Lightsaber Using Wiiflash and Papervision 3D
Flash » Game Development — over 8 years ago
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The tower defense genre is one that has become extremely popular over the years. Although they can become quite complicated to develop, they are almost always very fun to play. I am here to walk you through the creation of one of these games in AS2.
Flash » Game Development — over 8 years ago
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In this tutorial we are going to build up a simple sliding puzzle. Puzzle images are dynamically loaded and sliced so you can easily use your own images if you like.
Flash » Game Development — over 8 years ago
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Learn how to respond to mouse events in Away3D. Demo and source code included.
Flash » Game Development — over 8 years ago
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Learn to make a spaceship move according to it's rotation, like the game asteroids.
Flash » Game Development — over 8 years ago
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The tower defense genre is one that has become extremely popular over the years. Although they can become quite complicated to develop, they are almost always very fun to play. I am here to walk you through the creation of one of these games.
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