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Flash Tutorials — Game Development

Flash » Game Development — almost 5 years ago
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While building it you’ll learn a great deal about functions and event listeners, you will see how easy it is to customize the graphics of a game and you will even learn how to program Artificial Intelligence (AI)!
Flash » Game Development — almost 7 years ago
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The fifth part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In previous parts, we created the movement for the paddle and the ball, set up the bricks and the script for collisions, added scores to our Flash game, and in our last tutorial, we set it up to go to a “You Win” screen. In this tutorial, we will set up a players “lives”, as well as what will happen when the player runs out of lives.
Flash » Game Development — over 7 years ago
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Series of tutorials that will teach you how to create old fashioned Ping Pong Game. First, we are going to create the Ping Pong ball and make it bouncing around the table!
Flash » Game Development — over 4 years ago
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How tile engines simplify the game design process and how to apply them to different game types.
Flash » Game Development — almost 7 years ago
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The third part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In the first part of our game tutorial, we created the movement for the paddle and the ball. In the second part of the Flash tutorial, we set up the bricks and applied the script for the collisions of the ball with the bricks. In this part of our Flash game tutorial, we will set up the game score using dynamic text.
Flash » Game Development — over 6 years ago
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In this tutorial I discuss the movement and shooting of a ship in an arcade style shooting game. The code I've provided has been explained line by line. Hope you enjoy.
Flash » Game Development — over 6 years ago
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This tutorial will teach you how to create a simple hangman using very simple ActionScript (AS1).
Flash » Game Development — over 7 years ago
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Part 3 of the Sniper Game Tutorials includes jiggling scope, hostages, lose screen, and reloading.
Flash » Game Development — over 5 years ago
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This is a short tutorial on creating an enemy that will follow the players co-ordinates.
Flash » Game Development — over 7 years ago
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In this tutorial you will learn how to map textures on a sphere to have realistic rolling animations for your games
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?