Apr 07, 2011 — 5 comments
Series of tutorials that will teach you how to create old fashioned Ping Pong Game. First, we are going to create the Ping Pong ball and make it bouncing around the table!
In this tutorial, I will explain the second part of making a game similar to the old BreakOut game for Atari. In the previous part, we created the movement for the paddle and the ball. In this part, we will set up the bricks and apply the script for the collisions of the ball with the bricks.
Learn how to create a tile map that can be used in a Flixel game
Second part of the Artillery game creation - introducing ground and enemies
The third part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In the first part of our game tutorial, we created the movement for the paddle and the ball. In the second part of the Flash tutorial, we set up the bricks and applied the script for the collisions of the ball with the bricks. In this part of our Flash game tutorial, we will set up the game score using dynamic text.
Part 3 of the Sniper Game Tutorials includes jiggling scope, hostages, lose screen, and reloading.
This tutorial will teach you how to create a simple hangman using very simple ActionScript (AS1).
In this tutorial I discuss the movement and shooting of a ship in an arcade style shooting game. The code I've provided has been explained line by line. Hope you enjoy.
This is a short tutorial on creating an enemy that will follow the players co-ordinates.
In this tutorial you will learn how to map textures on a sphere to have realistic rolling animations for your games
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?