Apr 07, 2011 — 11 comments
In this tutorial, I will explain the second part of making a game similar to the old BreakOut game for Atari. In the previous part, we created the movement for the paddle and the ball. In this part, we will set up the bricks and apply the script for the collisions of the ball with the bricks.
In the last months I saw a lot of flash drawing games, like Line Rider and Softball. The concept is very simple yet addictive because the player has the capability to draw the stage. In the first part of this tutorial I'll cover the drawing. The
This is the 1st part of a tutorial that will guide you into the creation of a game like ball revamped
Complete tutorial From head to toe.
The third part of a Flash tutorial on making a Flash game similar to the old BreakOut game for Atari. In the first part of our game tutorial, we created the movement for the paddle and the ball. In the second part of the Flash tutorial, we set up the bricks and applied the script for the collisions of the ball with the bricks. In this part of our Flash game tutorial, we will set up the game score using dynamic text.
In this tutorial you will learn how to map textures on a sphere to have realistic rolling animations for your games
In this tutorial I discuss the movement and shooting of a ship in an arcade style shooting game. The code I've provided has been explained line by line. Hope you enjoy.
This is a short tutorial on creating an enemy that will follow the players co-ordinates.
Part 3 of the Sniper Game Tutorials includes jiggling scope, hostages, lose screen, and reloading.
This tutorial will teach you how to create a simple hangman using very simple ActionScript (AS1).
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