1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Newest Tutorials

Flash » Actionscript — almost 9 years ago
During this tut we’ll take a look at using the YouTube API to build a custom YouTube player with ActionScript 3.0.
Photoshop » Photo Effects — almost 9 years ago
This tutorial is inspired by the Red Queen character in the new "Alice in the Wonderland" movie, where she has a big head and small body. We will be looking at using Liquify tool to achieve that sort of caricature effect.
Photoshop » Textures — over 12 years ago
This is a fairly easy and quick way to make cool looking leaves that would be awesome for a jungle-styled clan template.
Photoshop » Photo Effects — over 14 years ago
Turn a normal eye into a red eye.
Photoshop » Photo Retouch — about 9 years ago
In today’s tutorial, I want to show you a really simple technique for using the Hue/Saturation adjustment layer to precisely control the colours in your photographs, illustrations and designs
Photoshop » Designing — over 14 years ago
A simple tutorial on how use layer masks for a simple photo montage.
Photography » Basics — about 4 years ago
Most aspiring photographers start out with natural lights and then move up to speedlights, mostly due to portability, price, and the fact that they can double as studio flashes. But there is a point in time when you’ll consider upgrading to a studio flash, and there are a several reasons to do so.
Photoshop » Drawing — about 13 years ago
In this tutorial, you will learn how to create a movie reel.
Photoshop » Photo Effects — almost 6 years ago
The first step is of course the idea of the final image and this step is also very important. The initial condition which we will set for the final image will also guide our workflow.
3ds Max » Animation — over 5 years ago
Welcome to the second chapter of the Rigging in Maya. In this chapter we will start to rig a character and to start with , we will construct the spine joints of the character. We will also know the basic steps which a rigger should remember while creating a rig structure of a character. Hope you all will enjoy.
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