1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Newest Tutorials

Photography » Basics — almost 6 years ago
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Forty-five years ago, on December 24, 1968, the astronauts aboard Apollo 8 witnessed and photographed the Earthrise for the first time as they orbited the moon. The photo, taken by Bill Anders with a Hasselblad 500 EL and a Zeiss Sonnar 250mm f/5.6 telephoto lens, became a symbol of space exploration:
Photoshop » Effects — about 15 years ago
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Make this soft liquid effect.
Photography » Basics — over 6 years ago
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The business of photography is something you really need to approach based on an honest assessment of your abilities, strengths, and interests. From there, you can see if there’s any kind of market for your planned products or services, and do some proof of concept research to ensure those markets will indeed pay you for your offerings.
Java » Best Practices — over 10 years ago
This tutorial explains how NetBeans can help us easily develop web applications that take advantage of the JavaServer Faces framework.
Photoshop » Web Layouts — about 15 years ago
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Learn how to make a upbeat and modern layout by combining the use of colors and techniques.
Java » Basics — over 4 years ago
In this blog you will come to know abouthow to make an accordion .Just visit the link.For such more blogs visit http://findnerd.com/NerdDigest
JavaScript » Using Third Party Libraries — over 10 years ago
jQuery is totally cool. I've been using it for a year now and I find myself constantly learning new tricks and running into great improvements. The amount of plug-ins and resources out there is great, too, making this powerful javascript library either a must-use (for many developers) or a very-cool-thing-I-like for the others. However, along with all those magnificent effects and tricks, here come the problem, the so many times asked question: how do I make my code better and improve it?
Photography » Lighting — about 7 years ago
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Generally speaking, it’s easier to learn new things if we have something familiar that we can compare it to. We essentially use what we know as fact to create a bridge of sorts to the unknown, making the learning process naturally flow. This is exactly the approach Mike Browne decided to take when creating a video tutorial on lighting.
Photoshop » Web Graphics — almost 10 years ago
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In this tutorial you will learn how to design a simplistic header/navigation in photoshop. This style navigation can be created using only css.
3ds Max » Rendering — over 8 years ago
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Hello everyone! We continue to setting up the global illumination in V-Ray. In the previous tutorial on the general setups and the principles of Indirect Illumination, we have learned what the global illumination is and why is it needed. In this tutorial, we will look into the principles, parameters and arguments for and against the calculation algorithms of secondary GI bounces Brute Force and Irradiance Map.
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