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Maya: Spec Maps and Masks in UDK

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Maya » Textures — about 7 years ago
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In this lesson, Ricardo Rambarran is going to demonstrate how to use color channels within specular maps to create masks inside of UDK. A cool tips for sure, so don't miss it!

Comments

avatarTrustRank2 3 months ago

Brilliant Tutorial! Love what you can do with video

avatarexpertsseo 19 days ago

Nice tutorial. Very useful. Baptiste from couvreur Reims Marne.

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