1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

Maya: Rigging in Autodesk Maya Chapter 04 - Leg, Foot & Hip joint

  1. Clicks today:
    0
  2. Clicks this month:
    2
  3. Overall rating:
    0.00/5

Maya » Animation — almost 4 years ago
Thumbnail
Hello friends, welcome to the 4th Chapter of Rigging in Maya series. In this tutorial we will learn about the leg and foot joints of a character. Learn how to place the joints with proper name , mirror them , and most importantly how to connect the lower part of the body with the characters root joint. Lets enjoy.

Comments

Your Comment

You must be logged in to post a comment.